20/0/20/30/0 build

20/0/20/30/0 build

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Posted by: thelittlemadone.8261

thelittlemadone.8261

Hi mighty mind of the community. I was wondering if you could take a perusal over my build im thinking of. currently at lvl 30 so a while to go before coming close to the end but my thoughts are

Alchemy and inventions for toughness increase and general survivability (also HGH to prybar in face).

Its basically a power build using the inventions toughness to build even more power ….

http://gw2skills.net/editor/?fcAQJAqelspicnuSeF17ISIFSogJ6Bm9YT2HFzHbB

there is the link, and well comments welcome thanks. I know its a bit vague and unspecific.

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Posted by: drewtwo.8374

drewtwo.8374

Even if you went all out maximising Toughness – full ascended/food – Energised Armour will only add ~150 power and if you maxed out Healing Power for Performance Enhancement you’re still looking at ~160 power (though you can combine that with around ~110 from Energised Armor for ~270 power). Unless there are some tricks I’m missing…

If I was you I’d:

- Replace Empowering Adrenaline with Enhance Performance (Extra Might on heal)

- Replace Energised Armour with Protective Shield (Protection on critical hits)

- Replace Elite Supplies with Reinforced Shield (+90 toughness and 20% cool down reduction on shield skills)

- Replace Blood Injection with Cleaning Formula 409 (Removes conditions on Elixir drink/throw)

- Rabid or Carrion Gear

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Posted by: thelittlemadone.8261

thelittlemadone.8261

thanks for the advice. sadly after a little digging through the forums found the healing bomb one wich im engjoying building into quite a lot more, so thanks but this will no be dead.
still many thanks drewtwo

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Posted by: Anymras.5729

Anymras.5729

With maxed Inventions and the Toughness-to-Power conversion trait, you can get a total of 45 Power from the whole traitline; 30 from Healing, 15 from Toughness. It’s not a particularly effective conversion, but I’ve found it handy.

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Posted by: Carighan.6758

Carighan.6758

I never quite understood those conversions (plenty classes have them).
It’s ok as a 5%-conversation as a minor, IMO. But as a Major? Even 10%? Meh. Rather have 35%-50% conversion via some trigger.

Say, when using a healing skill and for 5 seconds after, 50% of power is converted to compassion. I would even go as far as make it convert stats if it’s a major trait. Maybe even 100%, but only non-base power (items + traits + boons). 100% of power is temporarily compassion instead.

Heh, that could make for some interesting trait setups…

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Anymras.5729

Anymras.5729

That would be…interestingly chaotic.

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Posted by: Carighan.6758

Carighan.6758

Well the idea would be that you would get extremely strong heals without having to gear any +compassion. Of course, the effect lingering for 5s would be both blessing and curse, you could do some very powerful support with that (EG #5 or EG TB, Turret or so), but you are effectively damage-less for a brief moment after healing.
Since a lot of attacks are about causing binary conditions or positional advantages this could be played around, but as you say, it’d be chaotic. I think as a GM trait it could work pretty well though. Would change gameplay quite a bit.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Soon.5240

Soon.5240

Compassion? Engineers don’t know anything about compassion.