900 range on grenades

900 range on grenades

in Engineer

Posted by: wouw.5837

wouw.5837

900 is to little, 1200 was an ok range, 1500 (traited) was godmode, but if you want to nerf it just make it 1200, 900 is just not fun.

-wouw

Elona is Love, Elona is life.

900 range on grenades

in Engineer

Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Use mortar kit. Grenade are a short range weapon now (wich i think it is ok into) Mortar now fills long range gap and tbh it does so very well (but not overpowered, so don’t expect wonders).

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

900 range on grenades

in Engineer

Posted by: wouw.5837

wouw.5837

Use mortar kit. Grenade are a short range weapon now (wich i think it is ok into) Mortar now fills long range gap and tbh it does so very well (but not overpowered, so don’t expect wonders).

ty, didn’t know mortar was changed, it has some nice skills, but will still miss my nades :’(

Elona is Love, Elona is life.

900 range on grenades

in Engineer

Posted by: Soon.5240

Soon.5240

Use mortar kit. Grenade are a short range weapon now (wich i think it is ok into) Mortar now fills long range gap and tbh it does so very well (but not overpowered, so don’t expect wonders).

It may take some getting used to…. but man, Mortar Kit fells so static. I mean it seems that you really have to sit in one place to use it – which makes a Medium Armor profession very vulnerable.

With nades, you could/can throw them on the run and even over your shoulder.

900 range on grenades

in Engineer

Posted by: Mork vom Ork.2598

Mork vom Ork.2598

With nades, you could/can throw them on the run and even over your shoulder.

You can do the same with mortar now.

Still loving the smell of Napalm
Bill Kilgore – [BIER] – Seafarer’s Rest random Megaserver