Add Sublime Conversion to Toss Elixir U

Add Sublime Conversion to Toss Elixir U

in Engineer

Posted by: Nilix.2170

Nilix.2170

Ranger Druid Staff 5 is a wall that converts projectiles into healing bullets. It looks awesome and I really want it. It fits with the theme of the walls that destroy projectiles (Smoke Screen) or reflecting them (Wall of Reflection). The only thing it doesn’t grant is a Combo Field.

Okay, two things then.

  1. Add Water (or Dark*) Field to Druid Staff 5 (Sublime Conversion).
  2. Add Sublime Conversion to Toss Elixir U.
Mortar Shot is STILL nerfed by 28%
Purity of Purpose

Add Sublime Conversion to Toss Elixir U

in Engineer

Posted by: Are.1326

Are.1326

I feel like Toss Elixir U needs it’s own spell effect and uses instead of copying other classes. Something like a bubble that grows in size and reflects projectiles could fit the elixir theme.

Add Sublime Conversion to Toss Elixir U

in Engineer

Posted by: lorddarkflare.9186

lorddarkflare.9186

I feel like Toss Elixir U needs it’s own spell effect and uses instead of copying other classes. Something like a bubble that grows in size and reflects projectiles could fit the elixir theme.

The toss Elixir theme IS to copy other class spells.

Add Sublime Conversion to Toss Elixir U

in Engineer

Posted by: icewyrm.5038

icewyrm.5038

Eh, toss elixir only copies utility skills at the moment. Hey, maybe they’ll add corrosive poison cloud to the rotation >.>

Add Sublime Conversion to Toss Elixir U

in Engineer

Posted by: Nilix.2170

Nilix.2170

Eh, toss elixir only copies utility skills at the moment. Hey, maybe they’ll add corrosive poison cloud to the rotation >.>

Specifically, it copies walls that neutralize projectile threats. Despite the RNG nature of the toss, both Smoke Screen and Wall of Reflection will keep you from getting hit by projectiles. There used to be a third skill in there but I think that one DIDN’T do anything to projectiles and got removed for a more objective outcome. Sublime Conversion is a great skill to add as it keeps the consistency of protecting the user from projectiles and also rounds out the possibilities. (Damage Wall, Negation Wall, or Healing Wall)

The only thing it’s missing is a combo field which the other two skills create. Which is why I’m thinking it should probably get one. Sublime Conversion with a Water Field would be nice and thematic with Druid, but a Dark Field would also be well in line with what the skill does, turning damage into a healing source.

Mortar Shot is STILL nerfed by 28%
Purity of Purpose