Add Throw mine too Tool Kit
Adding a mine to tool kit goes against the theme. I like box of nails when used right. I often use it just before i magnetic pull so they are crippled immediately. Or i use it in the middle of a group of people or when running away. The cast time is a pain so i agree their.
A slot 2 skill needs a somewhat short cd, so the Throw Mine skill would need to be nerfed hard in order to get this slot. It isn’t a tool either. But I agree that toolkit #2 is at best a filler attack atm, the toolkit trait makes the cripple feel redundant.
I use it in my turret bunker build. I got the idea from Fairtex. It’s on a low cooldown even without Speedy Gadgets, it strips boons, knocks down opponents, does a fair amount of damage, and the tool belt ability also strips boons (1 per mine). Used in conjunction with Net Turret and Rocket Turret I am able to set up long lasting CC chains while stripping my opponents of important boons like stability, and retaliation. This has allowed me to slowly wear down opponents with my lower than average (bunker) damage.
The slot skill is also a blast finisher, and is great for interrupting enemies that are trying to stomp your teammates. You can also throw it through projectile reflect walls and bubbles that enemies typically use to protect themselves while they revive an ally. For example, you can throw it into a Guardians Shield of Absorption and then trigger it.
A slot 2 skill needs a somewhat short cd, so the Throw Mine skill would need to be nerfed hard in order to get this slot. It isn’t a tool either. But I agree that toolkit #2 is at best a filler attack atm, the toolkit trait makes the cripple feel redundant.
I did not consider the cool down, i would be ok with a damage nerf the knock back + blast finisher would be the point.