Add a flying effect to Rocket Boots!
Yeah, like climbing up towers, bypassing bosses via jumping in dungeons, killing yourself with bugged falling damage…
While we are at it, let’s also increase the burning duration of the Toolbelt’s ability by 30 seconds.
No. I do not want RB to work more like a thief or mes port. I just want the bug fixed that sends you in wrong directions.
https://www.youtube.com/watch?v=6q3em9s5I4c
I don’t know about flying, but it would be wicked cool if you could aim rocket boots like rifle 5. It should be the same distance every time, but maybe give it a direction 360 degree directional aim reticle so you could do things like rocket boot backwards and side to side. And perhaps even something to indicate the approximate landing location – that would be freaking amazing for jumping puzzles and because you’re just specifying a general direction as opposed to exact coordinate with the aim reticle you can still do things like rocket boot from cliffs over a chasm to a lower ledge below.
Imagine you see a warrior greatsword rushing you. You rocket boot backwards while still facing the warrior, and as they close the distance with GS you immediately use overcharged shot after landing. That would be so freaking awesome! Or maybe a similar scenario, but upon landing immediately switching to Elxir Gun and dropping an acid bomb to move back even further! Both of these things can currently be achieved with the existing system, but it’s extremely clunky.
(edited by Ameno.6813)
Would be great if it just worked properly first, and actually transitioned properly between the rocket part and the “roll” part.
It is weird that using this from an elevation you freeze mid-air, just to drop down a bit, and then roll forward a bit again.
Seems like a perfectly balanced idea. I support it fully!