Advice confirmation around sigli choice

Advice confirmation around sigli choice

in Engineer

Posted by: amgaladh.3168

amgaladh.3168

First of all sorry about my language/spelling.

Then I was looking for advice/confirmation from the community as I have read so different information about sigli that I prefered to come back to the roots here.
I play dual pistol, in my right hand I have one with a sigli of earth in my left hand I have a sigli that stack an attribute when I kill stuff. When the stack reach 25 I switch to an other pistol I have been using until now a sigli of force but indeed the result were not that great as I assume due to the shared internal cooldown for activation on proc. I was potentially thinking about going for a sigli of battle (3stack of might upon swap) but then I have seen that the 9s internal cooldown generated from this one might prevent my sigli of earth to proc. Is this true?
If this actually really generating a 9s internal cooldown that prevent my earth sigli to proc I am a bit clue less of what I should use as a 2nd one after getting my stack (5% of crit change to add some bleed, regen some heal on kill, regen some endu on kill ) none of those 3 are really sexy. I play mostly WvW (with a 30 10 0 30 0) condition.

thanks in advance for your time and your comment

Advice confirmation around sigli choice

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Posted by: kokocabana.8153

kokocabana.8153

I didn’t know you could even switch pistols after you get the stack and still keep it. There is a shared cooldown between the sigil of earth and sigil of battle. What I prefer to use is one sigil with a cooldown and one without so there is never a problem. A sigil of earth for the cooldown and the sigil of accuracy for permanent 5% increase to critical chance is what I use. If you play WvW, it is a waste of time trying to kill things to reach 25 stacks and you can die easily and lose it. The sigil of accuracy bonus will always be there.

Advice confirmation around sigli choice

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Posted by: Sannhet.8745

Sannhet.8745

I didn’t know you could even switch pistols after you get the stack and still keep it. There is a shared cooldown between the sigil of earth and sigil of battle. What I prefer to use is one sigil with a cooldown and one without so there is never a problem. A sigil of earth for the cooldown and the sigil of accuracy for permanent 5% increase to critical chance is what I use. If you play WvW, it is a waste of time trying to kill things to reach 25 stacks and you can die easily and lose it. The sigil of accuracy bonus will always be there.

I stay at 25 stacks typically the entire time I’m in wvw with little to no effort. Dying only happens in a zerg v zerg fight for me and then very rarely since I build around just that situation. If there was a 5% condition damage sigil I would agree with you but 5% more crit in a condition build is meh (I assume OP is condi since he is p/p).

@OP: 5% crit is probably your best sigil to switch to if you really want to switch every time. I keep Corruption all the time just on the off chance I go down but rally or get picked up – I can begin rebuilding stacks immediately instead of having to exit combat to switch back again.

Advice confirmation around sigli choice

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Posted by: kokocabana.8153

kokocabana.8153

I’m a P/P condition build as well and there are plenty of crit procs for us.

Advice confirmation around sigli choice

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Posted by: Grackleflint.4956

Grackleflint.4956

A highly underrated sigil in WvW is Sigil of Impact. 10% damage bonus to stunned or knocked down foes. In team fights, people spend a good deal of time either knocked down or stunned.

Advice confirmation around sigli choice

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Posted by: Sannhet.8745

Sannhet.8745

I’m a P/P condition build as well and there are plenty of crit procs for us.

Not enough to make it worth running over corruption there aren’t.