Any awesome bunker builds?
You can try my build they are pretty bunkerish
PVP builds trip kit engi
https://www.youtube.com/watch?v=jxnsNysvq9w&list=UULforKFmWjekyotM8u3OlyA
https://www.youtube.com/watch?v=4Jc8WeRStOc
Swap out power shoes for stabilized armor is you want to be even more bunker.
This is me using the spvp build in wvw https://www.youtube.com/watch?v=khFMcw2guIs
Highest ranked reached 28 soloq
Isle of Janthir
(edited by vincecontix.1264)
You can try my build they are pretty bunkerish
This is me using the spvp build in wvw https://www.youtube.com/watch?v=khFMcw2guIs
https://www.youtube.com/watch?v=4Jc8WeRStOcSwap out power shoes for stabilized armor is you want to be even more bunker.
I shouldve probably noted I’m looking for builds for pvp xD, I’ll check this one out thank you!
Yea stuffed up that post first 2 are pvp builds I used them to stay in top 100 for couple months and thats playing reguarly like 5-15 games a day 5 days a week.
Highest ranked reached 28 soloq
Isle of Janthir
Honestly though if you are new and want fast results just play bunker turret engi xd
Highest ranked reached 28 soloq
Isle of Janthir
This is what i use and most likely what your looking for
http://gw2skills.net/editor/?fdAQFAUlUUpdrlcxPLseRiaBNqzE6bkxAIyPmlPFBA-TJhHwAEeAAb2fAwFAwYZAA
its able to upkeep 9-12 might from swapping and able to get upto and over 20+ might if you blast the fire field from bomb kit, its hps is 800+ with super elixir down and 500+ with just regen and bomb spam, your able to do huge blast finish combos in the healing turrets water field to get a 10k’ish heal which is repeatable every time healing turret is up, you can easily combo your skills together to achieve some really high damage, and your CC is amazing, now its not so much a bunker as it is a a team support machine, as in you want to get around the team fights with this build since thats where i can offer the most to your team.
the flamer one you speak of could be refering to a decap build thats designed purely to decap and recapture a point without killing its enemy as fast as possible and there are a few ways to run that.
Honestly though if you are new and want fast results just play bunker turret engi xd
Just dont forget to disable whisper from your allchat
Honestly though if you are new and want fast results just play bunker turret engi xd
Just dont forget to disable whisper from your allchat
LOL I know all about the hate of turret engis xD, I was hoping to dive into something different though.
This is what i use and most likely what your looking for
http://gw2skills.net/editor/?fdAQFAUlUUpdrlcxPLseRiaBNqzE6bkxAIyPmlPFBA-TJhHwAEeAAb2fAwFAwYZAA
its able to upkeep 9-12 might from swapping and able to get upto and over 20+ might if you blast the fire field from bomb kit, its hps is 800+ with super elixir down and 500+ with just regen and bomb spam, your able to do huge blast finish combos in the healing turrets water field to get a 10k’ish heal which is repeatable every time healing turret is up, you can easily combo your skills together to achieve some really high damage, and your CC is amazing, now its not so much a bunker as it is a a team support machine, as in you want to get around the team fights with this build since thats where i can offer the most to your team.
the flamer one you speak of could be refering to a decap build thats designed purely to decap and recapture a point without killing its enemy as fast as possible and there are a few ways to run that.
I’ll try that one out too! It would also really help if you could message me and give me the quick run around of how to use the build efficiently.
This is what i use and most likely what your looking for
http://gw2skills.net/editor/?fdAQFAUlUUpdrlcxPLseRiaBNqzE6bkxAIyPmlPFBA-TJhHwAEeAAb2fAwFAwYZAA
its able to upkeep 9-12 might from swapping and able to get upto and over 20+ might if you blast the fire field from bomb kit, its hps is 800+ with super elixir down and 500+ with just regen and bomb spam, your able to do huge blast finish combos in the healing turrets water field to get a 10k’ish heal which is repeatable every time healing turret is up, you can easily combo your skills together to achieve some really high damage, and your CC is amazing, now its not so much a bunker as it is a a team support machine, as in you want to get around the team fights with this build since thats where i can offer the most to your team.
the flamer one you speak of could be refering to a decap build thats designed purely to decap and recapture a point without killing its enemy as fast as possible and there are a few ways to run that.
I was trying this build most of yesterday and today and I really like the playstyle, I guess I’m looking for something a little more tanky and able to hold on it’s own rather than relying to be in the middle of a huge fight. I’ve been running into a lot of other engineers that have sort of the decap build and they just rip me apart lol
http://intothemists.com/guides/4232-zhaos_fteg_engineer
This is one of the builds I’ve been using. Survival is nice, I’ve been able to maintain up to 20 stacks of might, and damage comes from rotating through burst skills while controlling opponent with cc. Still working on finishing typing up the guide for it.
I also play another bunker build that runs Bomb Kit, Tool Kit, and Elixir Gun. It has a bit more survival and focuses on condition damage. I haven’t made a guide for that one yet, but if you’re interested just message me and I’ll throw one together real quick for ya.
http://intothemists.com/guides/4232-zhaos_fteg_engineer
This is one of the builds I’ve been using. Survival is nice, I’ve been able to maintain up to 20 stacks of might, and damage comes from rotating through burst skills while controlling opponent with cc. Still working on finishing typing up the guide for it.
I also play another bunker build that runs Bomb Kit, Tool Kit, and Elixir Gun. It has a bit more survival and focuses on condition damage. I haven’t made a guide for that one yet, but if you’re interested just message me and I’ll throw one together real quick for ya.
Link isn’t working
Or you could try the always wonderful Evasioneer.
http://gw2skills.net/editor/?fdAQJAqelUUpdr9ZxCLseNichM6sXnK6jJL+pAA-TJxHwAOLDsb/BDnAAAPAAA
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
Or you could try the always wonderful Evasioneer.
http://gw2skills.net/editor/?fdAQJAqelUUpdr9ZxCLseNichM6sXnK6jJL+pAA-TJxHwAOLDsb/BDnAAAPAAA
Does Vigor not work with the Endurance regen trait? Just curious why you wouldn’t take perma Vigor alongside the Endurance trait for a build focusing on evades.
http://intothemists.com/guides/4232-zhaos_fteg_engineer
This is one of the builds I’ve been using. Survival is nice, I’ve been able to maintain up to 20 stacks of might, and damage comes from rotating through burst skills while controlling opponent with cc. Still working on finishing typing up the guide for it.
I also play another bunker build that runs Bomb Kit, Tool Kit, and Elixir Gun. It has a bit more survival and focuses on condition damage. I haven’t made a guide for that one yet, but if you’re interested just message me and I’ll throw one together real quick for ya.
Link isn’t working
Sorry, I forgot to publish the guide, it should work now.
I’ve been running healbomb bunker builds very similar to Dirame’s and having some fun but I can still get smashed fast by a D/D that knows what they’re doing. Thieves give me a lot less trouble but good ones can get me.
Do you guys have any advanced tactics for dealing with a good D/D? (I mean the kind that are built probably berserker amulet but you can’t land any real damage on them because they’re either under a reflect/projectile absorb or dealing too much damage glued to you with CC to recover from and healing the small windows of damage you do land.)
The thing about the “esport meta” engineer, such as condi nades, and I find this similar to power ranger which is my main, is with very fast reflexes and proper counters I can compete with a lot of builds 1v1 but as soon as it’s 2v1 I’m insta downed and can’t get away (on eng, ranger is troll city and peace out to reset and return or more usually rotate).
This is most prevalent with what I now consider “the usual suspects” that are making GW2 PVP really boring for me in general to the point of wanting to quit:
Hambow
D/D Ele
Any flavor of thief, they’re pretty much all the same for how you have to deal with burst.
Shatter mes that knows what they’re doing
Every strong comp contains 1 or more of these classes which I consider the true meta right now. If a skilled one of them adds on me 2v1 it’s usually insta down even in a strong bunker build like heal bomb setup with cleric amulet was my last favorite. (Mediocre or unskilled I can hold out 3v1).
I got annoyed at the cheapness of these builds and switch to condi turret myself as I like the concept of turret in most games and it’s really hard to argue with the tactical advantage of something that can continue to deal 4k power damage while you’re spreading condi’s seperately (see the DD scenario above, you can still only throw one attack at a time usually and can’t if you dodging) turrets can also greatly help to remove downstate for you without stopping to stomp as you’re continuing to pressure standing players which is huge.
Like I would like to continue lying to myself that there is a skill level of 2v1 with engi bunker builds but it’s only going to be versus the brain dead/terrible or greatly outclassed gear setups in WVW.
Therefore it’s either cheese to compete with the builds listed above or become one of the above (and I hate playing every one of those for style/cheapness reason).
For myself if I continue to play this game it’s probably going to be turrets because they are a style I enjoy if the cheapness does detract from the fun somewhat, there’s hardly anything meta out there that isn’t cheap (If you tell me mesmer pets, stealth/evade spam, and warrior defenses aren’t just as cheap as turrets you’re sorely delusional)
The class with player skills I can respect totally is D/D ele in fact which is also the strongest class capable of everything in this game (mobility, cleave, spike, heals, several counter/invuln modes and stomps all in one package) however I don’t believe a class should be capable of being a monster with unlimited skill ceiling either. I do not like the style of D/D personally and won’t play it, I just want to stick with my eng and ranger but I’m a little discouraged now after hitting pvp rank 80 and champion hunter and seeing the real structure of most pvp matches out there.
(edited by Otaking.4675)