Commander and Raid Leader
Mains: Engi, Warrior and Ele
Greetings fellow Engineers!
I have had some luck lately with Ascended Armor drops and wanna get my Engineer fully prepared for WvW/Raids/Fractals. I have got a full Zerker Ascended Armor for him alrdy done for the low lvl Fractals and Open World Content, now my question is if it is worth getting a Condi Viper/Sinister Set for Raids and High LvL Fractals (I am Personal lvl 100) and a Maurauders Set for WvW or should I just get a Condi Set and for WvW switch Trinkets and Weapons around to not run full Zerker?
Thanks alrdy for everyones opinion to this topic
I am in the same boat but have the viper armor already+ maradeur also, going for zerker atm. The problem with sharing Zerker/Maradeur for PvE and WvW are the runes and sigils. While rune of defender or durability are mandatory for WvW you won’t run them in PvE.
However, condi is alot more fun in fractals imo and also alot more easier for you and your group. It is definitly worth it and fun to play (my opinion).
for raids it depends on which boss. Sometimes power scrapper outperformance condi and sometimes the other way around. If you main engineer you should be able to play both.
Tl;dr: go for it. The full armor, not just trinkets.
Alright gonna do it like that than aswell, thanks for your response!
IWhile rune of defender or durability are mandatory for WvW you won’t run them in PvE.
I like defender runes and durability runes. Which ones are better for solo/small group roaming in WvW?
IWhile rune of defender or durability are mandatory for WvW you won’t run them in PvE.
I like defender runes and durability runes. Which ones are better for solo/small group roaming in WvW?
Both do have their advantages.
Rune of the defender has an incredible additional heal (4k+) which is – hands down – better than all the boni of durability on paper.
But you are forced to time your hammer#4 and you should not use it in the beginning of a fight to waste that heal.
Unfortunately hammer#4 inflicts 10x invlunerability which is nice to start bursting. Not being allowed to start with that skill is definitly a disadvantage.
The regeneration due to blocking is actually 2 seconds, not 1 second as stated. It also has no cooldown. You can easily reach 100% uptime of regeneration, but to be honest: engineer has anyway good sources of regeneration. It’s not that big.
Rune of durability on the other hand grants tougthness which maradeur gear is lacking of. Also the 4th bonus is group wide. That makes durability definitly the better choice for small groups.
IWhile rune of defender or durability are mandatory for WvW you won’t run them in PvE.
I like defender runes and durability runes. Which ones are better for solo/small group roaming in WvW?
Both do have their advantages.
Rune of the defender has an incredible additional heal (4k+) which is – hands down – better than all the boni of durability on paper.
But you are forced to time your hammer#4 and you should not use it in the beginning of a fight to waste that heal.
Unfortunately hammer#4 inflicts 10x invlunerability which is nice to start bursting. Not being allowed to start with that skill is definitly a disadvantage.The regeneration due to blocking is actually 2 seconds, not 1 second as stated. It also has no cooldown. You can easily reach 100% uptime of regeneration, but to be honest: engineer has anyway good sources of regeneration. It’s not that big.
Rune of durability on the other hand grants tougthness which maradeur gear is lacking of. Also the 4th bonus is group wide. That makes durability definitly the better choice for small groups.
I used Defender runes on my War and Guard and yes its a very good rune. I dont have any durability runes yet and i have to farm pve for them but that protection does look good.
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