Auto-attack on Grenade Kit?

Auto-attack on Grenade Kit?

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Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

Hello mates.

I recently made an engineer for PvE purposes only (at least by now).
I’ve found that playing with kits is more funny than I first thought. Yesterday, I tried grenade kit and it’s pretty cool and powerful but the 1 skill spam bothers me and I want to know if this is being worked on or not. Some word from dev or something?

~ The light of a new day

Auto-attack on Grenade Kit?

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Posted by: JohnDied.3476

JohnDied.3476

You get used to it. Personally, I prefer the current grenades over auto-attacking things with any other long range weapon. Since medium range doesn’t really exist for long in this game, I like to rely on weapons that don’t require you to be facing your target. Grenades and bombs are perfect examples of this and I wouldn’t have them any other way.

I know people are sometimes upset with having to press the key for each attack but I can’t imagine grenade targeting being any better with auto-target. If the devs were to change the grenades into a longbow, that would actually hurt what they do best, which is lobbing them at the right spot as you run around you’re enemies.

Auto-attack on Grenade Kit?

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Posted by: Anymras.5729

Anymras.5729

Grenade Kit’s not likely to ever get autoattack.

It’s got the only, as far as I know, spammable ground-targeted effect. If they implemented autoattack with it being ground-targeted, it would constantly bombard everything with grenades, wherever the cursor was. The irritation factor alone would make them turn it off.

If it were not ground-targeted, then it would reduce the utility of the kit. There’s already PvP issues with the lag time between throwing of the grenades and impact with the target zone allowing people to simply step out of the way – if they made Grenade 1 target a specific enemy, it would cause that to carry over into PvE, as well as worsen the problem with PvP, even if measures were taken to correct for the airtime.

Auto-attack on Grenade Kit?

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Posted by: Czar Peter.7961

Czar Peter.7961

I tried using a short macro on my logitech keyboard to auto-click 1 for the grenade kit, but it doesn’t work that well given the delay between grenade throws. 1 isn’t worth spamming after the nerf anyway, just cycle through 2-5 then switch to something else like the bomb kit, wait for cd, repeat.

Engineer – Thief – Warrior

Auto-attack on Grenade Kit?

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Posted by: Sephollos.4829

Sephollos.4829

Grenade Kit’s not likely to ever get autoattack.

It’s got the only, as far as I know, spammable ground-targeted effect. If they implemented autoattack with it being ground-targeted, it would constantly bombard everything with grenades, wherever the cursor was. The irritation factor alone would make them turn it off.

If it were not ground-targeted, then it would reduce the utility of the kit. There’s already PvP issues with the lag time between throwing of the grenades and impact with the target zone allowing people to simply step out of the way – if they made Grenade 1 target a specific enemy, it would cause that to carry over into PvE, as well as worsen the problem with PvP, even if measures were taken to correct for the airtime.

A lot of games have an option in the options menu, where you can choose to either manually target with ground-target aoe skills or have them automatically lock on to your target’s feet when you cast the skill. That’s the kind of thing I’d like to see, so that you could either manually target when you want to try and lead your target, or let it target for you when you’re feeling lazy and don’t want to get carpel tunnel. I personally don’t see any reason for them not to add such a feature, other than having more pressing issues on the plate.

Auto-attack on Grenade Kit?

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Posted by: Anymras.5729

Anymras.5729

Grenade Kit’s not likely to ever get autoattack.

It’s got the only, as far as I know, spammable ground-targeted effect. If they implemented autoattack with it being ground-targeted, it would constantly bombard everything with grenades, wherever the cursor was. The irritation factor alone would make them turn it off.

If it were not ground-targeted, then it would reduce the utility of the kit. There’s already PvP issues with the lag time between throwing of the grenades and impact with the target zone allowing people to simply step out of the way – if they made Grenade 1 target a specific enemy, it would cause that to carry over into PvE, as well as worsen the problem with PvP, even if measures were taken to correct for the airtime.

A lot of games have an option in the options menu, where you can choose to either manually target with ground-target aoe skills or have them automatically lock on to your target’s feet when you cast the skill. That’s the kind of thing I’d like to see, so that you could either manually target when you want to try and lead your target, or let it target for you when you’re feeling lazy and don’t want to get carpel tunnel. I personally don’t see any reason for them not to add such a feature, other than having more pressing issues on the plate.

Aaand that’s what the second paragraph was talking about – how it’d just lead to the same issue, but in PvE as well.

Of course, more choice is always good. If they added that option, then it’s pretty much just the problem of whoever uses it.