[BUG] Scrapper 3rd Minor is 'Broken'
1 stun? #5 shield, Toolbelt AED makes 2, there could be more it’s just that I don’t have any in mind…
5 stuns in total on enigneer, 2 on different weapons, 1 elite, net turret overcharge and toolbelt of AED. So acutally it’s max 4 on the same time assuming that you take these worthless skills with you…
It makes way more sense that the trait would count for dazes instead of stuns (both would be nice though) as the elite spec has alot of acces to dazes through skills but also combo’s with the hammer triple leap.
I agree, we have some stuns but this trait needs to be dazes as well. It’s a Scrapper trait, and that’s what the Scrapper is about. Especially if it’s forced onto us as a minor.
Jade Quarry
I belive when it come to stun duration, it also implied daze, since if I’m not mistaking the sigil of paralyzation actualy gives 30% to daze as well, while stating only stun duration.
I suppose I should have been more specific.
The Scrapper skills and traits only provide a single stun whilst at the same time providing a crapload of dazes.
To me, this suggests a mistake may have been made with impact savant.
I belive when it come to stun duration, it also implied daze, since if I’m not mistaking the sigil of paralyzation actualy gives 30% to daze as well, while stating only stun duration.
This is what I thought at first, but in the stream, Thunderclap received the +20% gain but all the Gyro Dazes stayed baseline.
Slightly off topic, it would be nice if Sigil of Impact also worked with stuns and dazes. That would be a fun way to increase gear diversity, put some value on the stuff no one uses.
Jade Quarry
I think it had an effect on daze since there was 1 1/4 daze effect with diff coloring.
So impact savant + sigil of paralyzation + runes of the mesmer ?:P
I suppose I should have been more specific.
The Scrapper skills and traits only provide a single stun whilst at the same time providing a crapload of dazes.
To me, this suggests a mistake may have been made with impact savant.
I belive when it come to stun duration, it also implied daze, since if I’m not mistaking the sigil of paralyzation actualy gives 30% to daze as well, while stating only stun duration.
This is what I thought at first, but in the stream, Thunderclap received the +20% gain but all the Gyro Dazes stayed baseline.
Gyros have their own stats like ranger’s pets i think.
(edited by Killyox.3950)
The grandmaster trait for gyros was said to make them stun instead of daze. So there we have several more stuns.
The grandmaster trait for gyros was said to make them stun instead of daze. So there we have several more stuns.
The tooltips do not support this. Maybe that is something that they PoI build does not support yet?
The grandmaster trait for gyros was said to make them stun instead of daze. So there we have several more stuns.
The tooltips do not support this. Maybe that is something that they PoI build does not support yet?
At the end of the PoI where Jebro was showing his build with the scrapper he had this trait equipped, the tooltip didn’t change to a stun. sorry but I think that we can expect a fault made in the tooltip of the 3rd minor trait then in the tooltip of the grandmaster trait & the tooltip of the detonation itself..
The grandmaster trait for gyros was said to make them stun instead of daze. So there we have several more stuns.
The tooltips do not support this. Maybe that is something that they PoI build does not support yet?
At the end of the PoI where Jebro was showing his build with the scrapper he had this trait equipped, the tooltip didn’t change to a stun. sorry but I think that we can expect a fault made in the tooltip of the 3rd minor trait then in the tooltip of the grandmaster trait & the tooltip of the detonation itself..
It wasn’t said in the tooltip but in the blogpost. And they said the version we saw in the PoI isn’t the final, so I guess they just didn’t implement what they were saying in the blogpost.
Remember: We will be always marked as TBD, engineer ever was the profession which got polished at last. I don’t think they changed their mind in the small time window between blogpost and PoI. But maybe they did, scrapper actually looks like they improvised it the last days….
The grandmaster trait for gyros was said to make them stun instead of daze. So there we have several more stuns.
The tooltips do not support this. Maybe that is something that they PoI build does not support yet?
At the end of the PoI where Jebro was showing his build with the scrapper he had this trait equipped, the tooltip didn’t change to a stun. sorry but I think that we can expect a fault made in the tooltip of the 3rd minor trait then in the tooltip of the grandmaster trait & the tooltip of the detonation itself..
It wasn’t said in the tooltip but in the blogpost. And they said the version we saw in the PoI isn’t the final, so I guess they just didn’t implement what they were saying in the blogpost.
Remember: We will be always marked as TBD, engineer ever was the profession which got polished at last. I don’t think they changed their mind in the small time window between blogpost and PoI. But maybe they did, scrapper actually looks like they improvised it the last days….
Fair enough it could be that the footage wasn’t up to date.
quote from the PoI: “Last week Jebro was here blablablabla”
So ye from that it’s atleast a while ago that he was there and alot could have changed since then.
Anyway apart from that, If the trait makes gyro’s stun them instead of daze then I really dislike both traits (the 3rd minor & Final Salvo grandmaster trait). It kind of forces you to take that or you have a kind of worthless minor trait..
The grandmaster trait for gyros was said to make them stun instead of daze. So there we have several more stuns.
The tooltips do not support this. Maybe that is something that they PoI build does not support yet?
At the end of the PoI where Jebro was showing his build with the scrapper he had this trait equipped, the tooltip didn’t change to a stun. sorry but I think that we can expect a fault made in the tooltip of the 3rd minor trait then in the tooltip of the grandmaster trait & the tooltip of the detonation itself..
It wasn’t said in the tooltip but in the blogpost. And they said the version we saw in the PoI isn’t the final, so I guess they just didn’t implement what they were saying in the blogpost.
Remember: We will be always marked as TBD, engineer ever was the profession which got polished at last. I don’t think they changed their mind in the small time window between blogpost and PoI. But maybe they did, scrapper actually looks like they improvised it the last days….
Fair enough it could be that the footage wasn’t up to date.
quote from the PoI: “Last week Jebro was here blablablabla”
So ye from that it’s atleast a while ago that he was there and alot could have changed since then.Anyway apart from that, If the trait makes gyro’s stun them instead of daze then I really dislike both traits (the 3rd minor & Final Salvo grandmaster trait). It kind of forces you to take that or you have a kind of worthless minor trait..
Agreed. It needs to affect daze.