Woodstock – Engineer
http://www.youtube.com/user/WoodstockGW2
http://www.youtube.com/user/WoodstockGW2
(edited by bethekey.8314)
I am not sure if anyone else has noticed this before, but Static Discharge builds create a lot of frustration for me (as the player) and I finally found out why. The Static Discharge trait counts as an extra skill, not a passive, and therefore is part of the skill queue.
For instance:
(Without SD) Use any toolbelt ability with a cast time and press another skill with a cast time during the toolbelt’s cast bar. The second ability will start casting right after the toolbelt is finished.
(With SD) Use any toolbelt ability with a cast time and press another skill with a cast time during, right after, or even ~ .5 seconds after the toolbelt’s cast bar finishes. The second skill will not go through.
What this leads to are lots of “What? I pressed that” moments, especially in PvP. The fix is simple: Static Discharge should be treated as a passive.
While I am on the subject of engi bugs, please also make Overcharged Shot trigger Protection Injection and fix Elixir F (see video).
(edited by bethekey.8314)
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