[BUG] Static Discharge stops skill queue

[BUG] Static Discharge stops skill queue

in Engineer

Posted by: bethekey.8314

bethekey.8314

I am not sure if anyone else has noticed this before, but Static Discharge builds create a lot of frustration for me (as the player) and I finally found out why. The Static Discharge trait counts as an extra skill, not a passive, and therefore is part of the skill queue.

For instance:

(Without SD) Use any toolbelt ability with a cast time and press another skill with a cast time during the toolbelt’s cast bar. The second ability will start casting right after the toolbelt is finished.

(With SD) Use any toolbelt ability with a cast time and press another skill with a cast time during, right after, or even ~ .5 seconds after the toolbelt’s cast bar finishes. The second skill will not go through.

What this leads to are lots of “What? I pressed that” moments, especially in PvP. The fix is simple: Static Discharge should be treated as a passive.

While I am on the subject of engi bugs, please also make Overcharged Shot trigger Protection Injection and fix Elixir F (see video).

(edited by bethekey.8314)