(edited by Highchu.3806)
Best 2 Kit combination - Excluding Mortar?
Also, I’ve been wondering for awhile, but haven’t test it yet.
Does the [Tool Kit] Smack chain “Smack”-> “Wack” “Thwak”
Whack your foe. Repairs turrets.
Turret Heal Percent: 5%
Does it apply to non Engineer deployed firendly turrets such as:
Mortar Seed Turret (Red/Blue/Green) – Consumable
Turret in th name, but does it count as a Turret?
https://wiki.guildwars2.com/wiki/Mortar_Seed_Turret
Seed Turret – Syvari Racial Skill
(Turret in the name, but does it count as a Turret?
https://wiki.guildwars2.com/wiki/Seed_Turret
Take Toot – Syvari Racial Skill
[Same applies to Seed Turret, but it summon multiple simultaneously)
https://wiki.guildwars2.com/wiki/Take_Root
(edited by Highchu.3806)
bomb kit is better for melee than tool kit, where grenade kit is a more flexible melee to midrange option but also harder to hit if your opponent is a player and can kite you well at range
tool kit is more of a pvp kit where you try to pull people in and prybar, in pve its only good for blocking some random dungeon attacks instead of dodging, i dont think anyone really uses it to fix turrets