Big dilemma.
I have unlocked the Scrapper and played some PvE and mainly WvW.
We need more time for the Engineer to understand if this specialization can work or not(so take my words with the right regard and not as a definitive judgment),but my first impression after some figths in both PvE and WvW are :
Hammer itself is good,but considering the engineer traitlines , and the lack of an effective ranged kit , i feel the scrapper crippled when it come to couple Hammer + 1 kit only + 2 utility + elite.
Nades must be traited,or they are too slow to be a nice companion for the hammer.With traited nades look nice in PvE , not that special in any case.
In WvW…good for solo roaming only,forget to go first line with Hammer + nades , also forget to be a valid ranged support with all the reflections going around and with the short distance nades can cover.So you will be mediocre with both first line and ranged support role with this combo.
Flamthrower is nice,good sinergy,but i would not define it a “ranged” kit so, when happen that you need some range and you have hammer+flamthrower only , you are out of the game.
In WvW we know wich kind of issue u sufer with flamthrower+ enemy melee : retaliation.
If you don’t have a good melee party your stability source , even with the new + old traits , is still luckluster to go push as first line.Engineer stablity source are situationals (dodge) or too slow to apply accurately (toss elixir B ,with this you must look to aim at yourself too before the enemy puts on you a lightining field or some other CC ,plus is not a real party support cause its radius is too slow).
Bomb kit: melee as well.
Elixir Gun : nice to use as utility not really a weapon , but it can’t work alone with Hammer.
It’s nice if you couple EGun+ some other kit + Hammer.
Tool kit : same as Elixier Gun.
Mortar : too slow .
Scrapper utility Gyros : at the moment i don’t use a single gyro, they are….“luckluster” to say the best.
The only one i use is the Stealth gyro while roaming or while walking in PvE in the middle of a monster camp.
The reason i use the stealth gyro is that the cooldown is fairly low , no let’s say it all , it’s too low…… probably will be increased and the stealth duration reduced, basically nerfed making it in line with other gyros (lackluster) , because atm roam in WvW with stealth Gyro really makes engineer OP in some situation.
In the end , we have to wait to understand how to make use of hammer,because a scrapper + hammer in WvW adds nothing to the old Engineer for me atm.
A scrapper+Hammer in PvE adds nothing to the old Engineer for me atm.
SO my opinion of the scrapper is the equivalent of your opinion on the warrior…BUT , even if the Engineer evolved in the Scrapper doesn’t add anything to the class , both Engineer and Scrapper are the coolest classes in this game , the only class you will never get tired/bored of…
Your best bet would be a Crhonomancer or a Reaper i think,not sure anyway.
Wait for more Scrapper opinions ,even better wait some week and let us all get used to the class,find new combo with traits-kits-utility before ask for a real opinion.
Engineer : Charliengine
Engineer : Brother Thompson
(edited by Nirvana.8659)
Thank you for the indepth answer.
Invest your time in whatever is more fun for you NOW. Come back in a few weeks and then decide for the Elites. OR, if you are being impatient, test the Elites in PVP.
that it makes every other class in the game boring to play.”
Hawks
Here’s my 2 copper:
From a pure output standpoint, I don’t think that Scrapper really shakes up a lot of meta builds. If you’re maxing out DPS as condi, you won’t use scrapper and if you max it out as power, then you just use a hammer instead of rifle.
From a flavor standpoint, it’s a moderate change. The utility from the hammer is really pretty nice, but the gyros don’t change much since most aren’t worth using anyways. Function gyro is great for rezzing downed players, but it really shines in sPvP where the specialization is fully unlocked anyways.
If you’re looking for a profession that is really changed from the elite spec being unlocked, consider Necro. Reaper is a really strong elite and it’s a big change from traditional necro. Chronomancer and Dragonhunter would probably be a close second on this. Dragonhunter, however, seems to depend on traps for a lot of damage and you’ll have to wait a while to get those unlocked since they’re on the far side of the elite unlock circle.