Bleeding/burning 33% duration increase

Bleeding/burning 33% duration increase

in Engineer

Posted by: Michael.9403

Michael.9403

What causes this for the engineer? Is it native to the engineer, or is it some trait I’ve not found, despite looking a bit? I’m probably blind….

Bleeding/burning 33% duration increase

in Engineer

Posted by: Kallist.5917

Kallist.5917

The bleeds are more than likely it’s coming from the minor in firearms, serrated steel, and the burn from Flash powder, also in firearms, Thats where I’m getting it for my Engie atlest.

Bleeding/burning 33% duration increase

in Engineer

Posted by: Dawdler.8521

Dawdler.8521

Well what are you speccing? If you go through the firearms tree and spec condi, you probably get +50% condi duration on pistol skills, +33% bleeding and +33% burning.

Bleeding/burning 33% duration increase

in Engineer

Posted by: Dinosaurs.8674

Dinosaurs.8674

+33% Bleeding comes from the Firearms Minor Grandmaster trait Serrated Steel.

+33% Burning cones from the Firearms Major Grandmaster trait Incendiary Powder.

Since it was mentioned above, I will add the the 50% condition duration on pistol skills given by Chemical Rounds is independent of the normal condition duration cap of 100%. So if you stack to ~100% with Serrated Steel/Incendiary Powder (33%), Food (30%), Sigil of Malice (10%), Viper’s Armor+Weapons+Ammy (26.4%), then your pistol skills’ burns and bleeds will have 150% additional condition duration.

Bleeding/burning 33% duration increase

in Engineer

Posted by: Michael.9403

Michael.9403

Thanks all for all the comebacks. I am in the process of switching to conditions and was doing the spreadsheet of before/after. I had the 33% enabled and needed to turn them off temporarily.

Like I said, I was blind, so a quick question here while I ran an errand got me moving again.

I understand the buildup, and am grinding flax farms and AB meta for viper gear mats. Unfortunately, the necromancer was ahead of him in the queue and got the first set of Viper gear, so I’ve just started this one up the line.

Bleeding/burning 33% duration increase

in Engineer

Posted by: David.5974

David.5974

Thanks all for all the comebacks. I am in the process of switching to conditions and was doing the spreadsheet of before/after. I had the 33% enabled and needed to turn them off temporarily.

Like I said, I was blind, so a quick question here while I ran an errand got me moving again.

I understand the buildup, and am grinding flax farms and AB meta for viper gear mats. Unfortunately, the necromancer was ahead of him in the queue and got the first set of Viper gear, so I’ve just started this one up the line.

Are you ever killing wyvern in hot areas? You know that every minute he need to destroy his cc bar. And who is the best for this job? You can save more then 5 minutes only with your small effort by slick shoes (and to more players) so tell my why you first gearing necro

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Bleeding/burning 33% duration increase

in Engineer

Posted by: Soon.5240

Soon.5240

Thanks all for all the comebacks. I am in the process of switching to conditions and was doing the spreadsheet of before/after. I had the 33% enabled and needed to turn them off temporarily.

Like I said, I was blind, so a quick question here while I ran an errand got me moving again.

I understand the buildup, and am grinding flax farms and AB meta for viper gear mats. Unfortunately, the necromancer was ahead of him in the queue and got the first set of Viper gear, so I’ve just started this one up the line.

For cheap fun experimenting with a Condi build, you might like the Krait Runes. Getting 100% Bleed is easy – and it does add up. Keeping 8 to 12 stacks of bleed can make the Pistol Elixer Gun 1 skill do some decent damage (you still need to suplement it with other Condi’s, however).

Bleeding/burning 33% duration increase

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

Never ever build viper gear it cost fortune. Make some other cheap asc stats and change them in MF into viper after. That way is almost free

Tekkit Mojo – Engineer
Tekkit’s Workshop

Bleeding/burning 33% duration increase

in Engineer

Posted by: RabbitUp.8294

RabbitUp.8294

Never ever build viper gear it cost fortune. Make some other cheap asc stats and change them in MF into viper after. That way is almost free

This, especially if you have spare asc pieces from fractals/raids/tequatl.

Bleeding/burning 33% duration increase

in Engineer

Posted by: Soon.5240

Soon.5240

Never ever build viper gear it cost fortune. Make some other cheap asc stats and change them in MF into viper after. That way is almost free

Good point. I hope the OP reads this.