Bomb build tweaks?

Bomb build tweaks?

in Engineer

Posted by: Simzero.7483

Simzero.7483

So here is a build I’m playing around with and would love any suggestions on changes or tweaks. It is mainly for PVE DPS/Support. I see that the overall power rating is a bit low but I’m hoping between stacking might and the flat damage % increases it would do well.

I’m thinking of switching out the P/S for a Rifle but would miss that extra blast for heals or might I think.

link to build:
http://gw2skills.net/editor/?fdAQJAqelUUpPrtdxyKseNiaBF6ouxAIyQmlPOxDA-TBSBABPp8LWlgXt/AQq/0g5vFOBAA8AAiRPApAuYZE-e

(edited by Simzero.7483)

Bomb build tweaks?

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

http://gw2skills.net/editor/?fdAQJAqelUUpPrdZxyKseNiaBF6ouxAIyQmlPOxDA-TBSBABPp8LWlgAp+TDm/+b/BAeAAxoHIvTAApAuYZE-e

What I’d do with it.

scholar is fine in theory, but you don’t profit from the ferocity with just 4% crit-chance, therefore altruism. higher might / fury uptime for you and your group

you already have a stunbreaker on thumper (that you use as blast-machine) so I changed googles to mines which will increase your dps and offer a additional blast.

switched sigil of bloodlust to sigil of night. A flat 10% dmg increase is better than a slowly up-stacking power increase and since you have already loads of base-damage (given that your group maintains 25 stacks of might) they will deliver almost the same outcome. basically you just got rid of a pointless wind-up time (most dungeons and fractals are set in “night-time” anyways). In doubt, just get a second pistol or shield so you can swap the sigil everytime you need to.

I did not touch your traits since most are reasonable.
Still I’d recommend to pick up forceful explosives since it makes minefield bursts so much easier to land fully.

Engineer is love, Engineer is life.

Bomb build tweaks?

in Engineer

Posted by: Simzero.7483

Simzero.7483

Awesome catch on the rune choice, I totally overlooked that. I was going to use the Goggles for fury/vuln/stunbreak but I think you are correct with the Thumper being enough. Thank you for the insights!

Bomb build tweaks?

in Engineer

Posted by: robertul.3679

robertul.3679

Your dps will be basically 0.

Bomb build tweaks?

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

As if that would matter for PvE anyways.
He’s running bombs, so he will tag stuff easily, and if he enjoys making it easier for everybody else, his build fills all requirements you’ll ever need for PvE.

Unless you have a clock ticking next to your desk, telling you that you’re a waste of space if you can’t burst a boss in a certain amount of seconds with your group xD

Engineer is love, Engineer is life.

Bomb build tweaks?

in Engineer

Posted by: robertul.3679

robertul.3679

Dps+utility is the only thing that matters in pve. Except the support isn’t heal.
Unless you want to tag stuff and then flamethrower is superior to bombs.
Throw mine and thumper are bad. They both launch mobs away/proc defiance and have too long cooldowns compared to flamethrower/elixir gun.
Runes, traits etc. are a big mess.

Bomb build tweaks?

in Engineer

Posted by: CallousEye.5018

CallousEye.5018

Here is my general purpose elixir bomb build:

http://gw2skills.net/editor/?fdAQFAUlUUpkr9ZxdLseNiaBF6ouxAI6Qmlb/pIA-ThSBwAXViBUVlbqV05CAUW5BedA/3fwhJIJKBB8AACAcAw1BA-e

I recommend the rifle over the pistol / shield in this case because the rifle does better damage in a power build and there are times when you can’t be in melee range. Also the pierce is quite nice, if there are 5 mobs lined up.

There is a fairly major problem with runes of altruism, the fury is apparently not affected by boon duration, should it be?

(edited by CallousEye.5018)