Bowling Ball Build - the B3!

Bowling Ball Build - the B3!

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Posted by: ShaunZ.1098

ShaunZ.1098

So this is my build for my engineer, and I’m just sharing for fun. I’m not a hardcore player, and I mostly WvW, which is how I directed this build. Feel free to comment or add suggestions, but remember I do this for fun and do not consider 1v1 scenarios into anything I ever do.

- For traits I’m 20-10-30-10-0 With emphasis on turret improvements (accelerant packed turrets) and toughness (+90 tough when holding shield).
- My gear is a mix of Pow, Tough, Vit and Knights pieces.
- I use 6 Superior Runes of the Vampire (did I just lose some readers?)
- For my skill setup I use (usually!) Elixer H, Thumper turret, Rocket turret, Elixer B and Supply Crate.
- Weapons are pistol and Shield

Typically I’m the goofy engineer who runs full speed into the enemy zerg [Elixer B], and I try to get to the most densely populated part. I’ll drop a supply crate, thumper turret, overcharge it, drop rocket turret, overcharge it, and try like mad to get back to my team. The Vampire rune turns me to mist if I get really messed up, and since I run shield I can also use magnetic shield to blow enemies off of me.

Gremmil – Fort Aspenwood Engineer
It’s [NERF] or nothing!

Bowling Ball Build - the B3!

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Posted by: Maullus.1273

Maullus.1273

That sounds like a fun, and funny, thing to try, but I’m curious: how does the build feel, and perform, outside of the scenario where you can charge into a zerg?

Mad Maullix
Tarnished Coast
Panic Time!

Bowling Ball Build - the B3!

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Posted by: Linc.6834

Linc.6834

Might I suggest Slick Shoes? They were practically made for this sort of debauchery

Bowling Ball Build - the B3!

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Posted by: Chaba.5410

Chaba.5410

Haha I like the way you think! Elixir S for getting into the middle of a crowd and start popping grenades, drop crate, etc…..

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Bowling Ball Build - the B3!

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Posted by: Rfreak.6591

Rfreak.6591

I thought vampire rune’s mist form had errata because it seemed to activate at 10% of your health, and considering conditions won’t get healed you’re most likely dead already, you should consider bringing the runes that activate protection at 50% health instead and pick elixir S for both defense and stomp utility.

My best suggestion, considering you may bring the trait that makes exploding turrets huge blowouts, to pick just the thumper turret, because the trait goes on CD once activated and can’t proc on all detonated turrets, try and bring the bomb kit instead of the rifle turret (its damage isn’t good anyway), it provides an extra edge for melees and the almighty big ol’ bomb, VERY reliable alternative to that trait activation, plus I think it’s one of our best skills, ever, especially if you delve into tools enough to get the minor trait that resets your toolbelt skills at 50% health, this minor trait alone lets you place BoB whenever you want without fearing of wasting it and bringing great havok on unaware opponents, while causing great pressure and “get the hell outta here” behaviors to aware opponents.

(edited by Rfreak.6591)

Bowling Ball Build - the B3!

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Posted by: Maullus.1273

Maullus.1273

Also—if you follow Rfreak’s advice—you could drop the Thumper turret and the Big Ol’ Bomb and yell, “BOB’s your thumper!” every time. It could be your catchphrase.

Mad Maullix
Tarnished Coast
Panic Time!

Bowling Ball Build - the B3!

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Posted by: Billis.9506

Billis.9506

“Slick Shoes, are you crazy?”

(obligatory, sorry)

Bowling Ball Build - the B3!

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Posted by: ShaunZ.1098

ShaunZ.1098

That sounds like a fun, and funny, thing to try, but I’m curious: how does the build feel, and perform, outside of the scenario where you can charge into a zerg?

It isn’t all that offensive outside of mass chaos, but it has a really solid feel to it because I have a lot of toughness and vitality. When running open field combat I’ll switch out the rocket turret for either net turret or the condition removal elixer (forget the model number). It’s a lot of fun in high places too because of the knockbacks.

Gremmil – Fort Aspenwood Engineer
It’s [NERF] or nothing!

Bowling Ball Build - the B3!

in Engineer

Posted by: ShaunZ.1098

ShaunZ.1098

I thought vampire rune’s mist form had errata because it seemed to activate at 10% of your health, and considering conditions won’t get healed you’re most likely dead already, you should consider bringing the runes that activate protection at 50% health instead and pick elixir S for both defense and stomp utility.

My best suggestion, considering you may bring the trait that makes exploding turrets huge blowouts, to pick just the thumper turret, because the trait goes on CD once activated and can’t proc on all detonated turrets, try and bring the bomb kit instead of the rifle turret (its damage isn’t good anyway), it provides an extra edge for melees and the almighty big ol’ bomb, VERY reliable alternative to that trait activation, plus I think it’s one of our best skills, ever, especially if you delve into tools enough to get the minor trait that resets your toolbelt skills at 50% health, this minor trait alone lets you place BoB whenever you want without fearing of wasting it and bringing great havok on unaware opponents, while causing great pressure and “get the hell outta here” behaviors to aware opponents.

Oddly enough I manage to escape 9/10 times with the mist form. It might be that I don’t get a lot of conditions applied because I’m in and out fast or because I’m Asura and it’s like trying to catch a mouse haha. I like the bomb idea and will definitely give that a try, maybe run thumper, bomb kit, elixer S. The “get the hell outta here” response is the definite target here

Gremmil – Fort Aspenwood Engineer
It’s [NERF] or nothing!

Bowling Ball Build - the B3!

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Posted by: Rfreak.6591

Rfreak.6591

A good alternative to vampiric runes’ mist form is “self-regulating-defenses” trait from alchemy, as it triggers at 20% health (not the 25% stated in the tooltip) it really helps, I can’t even count the number of times it saved me, though you need a kit to get the most out of it.

Bowling Ball Build - the B3!

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Posted by: ShaunZ.1098

ShaunZ.1098

A good alternative to vampiric runes’ mist form is “self-regulating-defenses” trait from alchemy, as it triggers at 20% health (not the 25% stated in the tooltip) it really helps, I can’t even count the number of times it saved me, though you need a kit to get the most out of it.

I do have the necessary points in Alchemy, but I went with Protection Injection instead. The skills that make you drink an elixer at X% never seem to fire properly.

Gremmil – Fort Aspenwood Engineer
It’s [NERF] or nothing!