I’ve loved scrapper the second I grabbed my hammer and saw those ridiculous numbers, and I’ve spent my BWE3 in PvP and WvW testing my scrapper, and I haven’t done much else.
And I’ve gotten sick of people with HGH Scrapper with flamethrower and Grenadiers, so I came up with this: Static Discharge-Scrapper Edition!
Playstyle: don’t be afraid to go right in the middle of a bunch of people and ruin their day with your stuns and dazes, your stability and sustain healing is pretty good and will get you through most fights, but your skill level is what’ll get you through sticky situations.
And don’t waste blocks because these are your win/lose skills, and don’t hold your Stealth Gyro back when you’re in trouble or trying to res an ally.
Burst: your main damage is Electro Whirl+Surprise Shot in 1v1 situations, that should be your opener, but in 1vX situations, use Thunderclap and Rocket Charge followed by Acid Bomb for massive AoE damage, otherwise you should save your Thunderclap for when your enemy gets sloppy.
Roaming: you have perma swiftness so the only thing you need to care about here is your Rocket Charge, to make the most out of it:
1.Use Rocket Charge 2.Switch to tool kit 3.Drop your tool kit using (`) while in the middle of the last leap.
Engage: your normal engage is pretty much the same as the normal SD build, Magnet>Electro Whirl+Surprise Shot in 1v1.
If you’re coming in to help an outumbered/downed ally start with Thunderclap, target the ally and use Function Gyro to double res them.
Disengage: disengage isn’t that difficult on this build, use Acid Bomb to leap back then deselect your target and Rocket charge out of there (if running from rangers, use Electro Whirl to reflect projectiles and block if you have any of them off cooldown).
Chase: because you don’t have your rifle, chasing can be hard. But Rocket Charge, Surprise Shot, Magnet and Elixir Gun #1 and #2 should help with most targets. Unless it’s a warrior then just give up (Against Thieves and Mesmers use Detection Pulse to reveal them when they use SR or Mass Invis, but again, it’s unlikely you’ll catch a thief)
Camp Soloing: Switch Stealth Gyro out for Mortar Kit. Aggro the camp guards and keeper into a corner using LoS, then drop Mortar#4 to blind them and give em hell with your hammer and EG AoEs (use Tool Kit #2 to get rid of the blind cause by the guards)
Variants
1. Group Roaming/Havoc: Engi can be very good in havocs now thanks to on demand stealth, but you should switch your scrapper master trait from Rapid Regeneration to Expert Examination for extra vauln.
2.Ranger Danger/Denied Noscopes: switch EG out for Bulwark Gyro giving you a 50% damage reduction and more importantly, giving you kitten reflect bubble around you. Perfect for fighting Pew Pew Rangers and one shotting rifle warriors(Also useful for stomping warriors, revenants, and engis)
3.Improvise: Engineer is all about thinking outside the box, try other utilities, different skill wombo combos, and different traits. And if your ideas are good I’ll add them to this post for everyone to see.
Counters: Condi build are generally annoying for this build, Confusion and Torment based builds specifically. If you run into any non-cheesy condi builds ,(which is unlikely) pressure them first before they completely fluff you over.
The only solution I can see for this is giving Rapid Regeneration a condi clense on an interval when one has swiftness(3-5s) or superspeed(1-2s) but that is very unlikely T^T
Cheers! sorry for walls of text
See you all in HoT, with the Completed Build (Unless they nerf it to hell)
É N D È R
NA’s Geekiest Engineer.