Build help!
You could try and run something like this for roaming, but with resistance and boon share being a thing now I’d hesitate to bring a condition build to a zerg. Haven’t ran any Condi builds on any of my toons recently, so maybe someone else has a better insight on how they play on a zerg.
Since you have so much condition, Maybe you could consider mortar? It also provides a heal field… which you can blast. I’d ditch pistol and go with hammer for protection. So you then take Heavy Armor exploit, and the hammer trait that gives you stability when you dodge roll.
Swap out tool kit for EG, since you have the hammer defence now. Instead of elixr S, have you considered rocket boots? It could give you some escape, but also has a great synergy with burning tool belt. Course then no stun breaker, so if you do Hammer you’ll want to throw in a heal gyro for it?
I think I actually have a burn build listed here in a past post… but for PvP.
I use a variation of that build ( rabid balthazar with torment/doom sigils ) in spvp and i find it really effective . I prefer the tools version to the scrapper version. The reason is that power wrench is really strong and without hammer a block every 13.5s is really usefull. I love also the perma swift of tools and the fact that you can use toss elixir S (stealth) twice in a row quite easily . Tools have also much more damage becouse toolbet skills have a cd reduction and the toolbet of FT gives you a strong burst . For SPVP you can keep the build as it is . For wvw I replace elixir X with mortar quite often . And in wvw i suggest you to use a mix of rabid /dire trinchets. Incendiary powder has a cd of 10 secs so 33% or even 30% of precision is enough for triggering it. take rabid till you arrive at 30/33% of precision and then take all dire to boost your vitality. It is a great build when you learn it and learn the fight you can not win .
(edited by PierPiero.9142)
I use a variation of that build ( rabid balthazar with torment/doom sigils ) in spvp and i find it really effective . I prefer the tools version to the scrapper version. The reason is that power wrench is really strong and without hammer a block every 13.5s is really usefull. I love also the perma swift of tools and the fact that you can use toss elixir S (stealth) twice in a row quite easily . Tools have also much more damage becouse toolbet skills have a cd reduction and the toolbet of FT gives you a strong burst . For SPVP you can keep the build as it is . I replace elixir X with mortar quite often . And in pvp i suggest you to use a mix of rabid /dire trinchets. Incendiary powder has a cd of 10 secs so 33% or even 30% of precision is enough for triggering it. take rabid till you arrive at 30/33% of precision and then take all dire to boost your vitality. It is a great build when you learn it and learn the fight you can not win .
Rabid is better than warader for me becouse you lose a little of condi duration , but with balthazar rune and rabid you have really a good damage already but toughness with only 15k vitality help you a lot to manage your fight. It does not reduce condi damage but when you take condi damage and direct damage togegher a bit more of toughness is better than nothing . ( obviously you don’t have the sustain of scrapper )