Build help Nade/Bomb

Build help Nade/Bomb

in Engineer

Posted by: RainbowDanish.6819

RainbowDanish.6819

I’ve been running this build for a bit but feel like bombs are a little underwhelming, I was hoping someone on the forums could give me advice on sprucing up my build.

http://gw2skills.net/editor/?fcIQJAqal0piY3zyuF17ICIFAGeJSRlZZfe8WyFEC;T8AAzypESJlSNlSKqmMNJay2krJZTjKOQMhA

alternate link: http://tinyurl.com/bh3qt89

For gear I’m wearing full rabid.

Goal is dungeon/fractal running, currently running fractals in the 10-18 range.

(edited by RainbowDanish.6819)

Build help Nade/Bomb

in Engineer

Posted by: kandolo.2574

kandolo.2574

This is the bomb build I use:
http://gw2skills.net/editor/?fcAQFAElIq6Znuy3dkAki67XRKyvl/8QupttA

Although I use berserker/ruby orb gear.

Bomb #1 is your auto attack, Rifle #3 and #5 on CD. Include BoB on defiant bosses. I run with Poultry Soup for condition removal. Sometimes Elixir B is swapped with Elixir C. Sometimes Rocket Boots (amazing for dropping aggro) gets swapped with Elixir R.

On bosses that are impractical to melee, I’ll swap a trait and utility to use Grenades. Grenades are a pretty big DPS loss though.


In terms of your build, I would recommend using swiftness on crit and vigor on swiftness traits. An extra dodge is worth an entire set of toughness.