Build without any kits?
Could use the elixir gun.
You also point out an argument about 1v1’s with turrets. In the general game and pvp, that argument falls flat, since the classes are not designed with 1v1 in mind, and are designed with group play in mind.
If you decide to go against kits, which are arguably the bread and butter of the class, then you are deliberately kittening your character.
(edited by Renegadeimp.8439)
Could use the elixir gun.
weapon kits are still kits if they benefit from kit passives
I have two that I use.
http://gw2skills.net/editor/en/?fcAQJAqelspSXHvShF1LJRIF43wgUkX9KSxjp8nCsF;ToAAzCpoay0koJbTumkNNqYSA
-Pistol build that focuses on spreading conditions with crits and in general, buffing yourself with solid condition removal with elixirs.
And
http://gw2skills.net/editor/en/?fcAQFAUl0p6dX7STF17IxoHkmzbG0j8qX/+pAbB;ToAg0CnoqxUjoGbNuak1MoYSA
Burst to the max.
Meant for getting big crits, and critting often.
Plus, it gives you a very powerful rotation that does insane damage:
Rocketkick>Analyze>Surprise bullet
This all happens in the space of one second, as the only one with a cast time is rocket kick. All do damage, and spawn a lightning discharge, which does good damage and has a chance to bounce back onto your guy.
Alternatively, you can swap rocket boots for tool kit, as its toolbelt is better for the burst as it is ranged, unlike rocket kit, but that is preference.
I have two that I use.
http://gw2skills.net/editor/en/?fcAQJAqelspSXHvShF1LJRIF43wgUkX9KSxjp8nCsF;ToAAzCpoay0koJbTumkNNqYSA
-Pistol build that focuses on spreading conditions with crits and in general, buffing yourself with solid condition removal with elixirs.And
http://gw2skills.net/editor/en/?fcAQFAUl0p6dX7STF17IxoHkmzbG0j8qX/+pAbB;ToAg0CnoqxUjoGbNuak1MoYSABurst to the max.
Meant for getting big crits, and critting often.
Plus, it gives you a very powerful rotation that does insane damage:
Rocketkick>Analyze>Surprise bullet
This all happens in the space of one second, as the only one with a cast time is rocket kick. All do damage, and spawn a lightning discharge, which does good damage and has a chance to bounce back onto your guy.Alternatively, you can swap rocket boots for tool kit, as its toolbelt is better for the burst as it is ranged, unlike rocket kit, but that is preference.
The second build sound pretty sweet! I tend to lean towards more of a survivable build though, but maybe I should change it up!
Could use the elixir gun.
You also point out an argument about 1v1’s with turrets. In the general game and pvp, that argument falls flat, since the classes are not designed with 1v1 in mind, and are designed with group play in mind.
If you decide to go against kits, which are arguably the bread and butter of the class, then you are deliberately kittening your character.
What argument? I simply stated that I did well with turret in 1v1 situations.
I have two that I use.
http://gw2skills.net/editor/en/?fcAQJAqelspSXHvShF1LJRIF43wgUkX9KSxjp8nCsF;ToAAzCpoay0koJbTumkNNqYSA
-Pistol build that focuses on spreading conditions with crits and in general, buffing yourself with solid condition removal with elixirs.And
http://gw2skills.net/editor/en/?fcAQFAUl0p6dX7STF17IxoHkmzbG0j8qX/+pAbB;ToAg0CnoqxUjoGbNuak1MoYSABurst to the max.
Meant for getting big crits, and critting often.
Plus, it gives you a very powerful rotation that does insane damage:
Rocketkick>Analyze>Surprise bullet
This all happens in the space of one second, as the only one with a cast time is rocket kick. All do damage, and spawn a lightning discharge, which does good damage and has a chance to bounce back onto your guy.Alternatively, you can swap rocket boots for tool kit, as its toolbelt is better for the burst as it is ranged, unlike rocket kit, but that is preference.
The second build sound pretty sweet! I tend to lean towards more of a survivable build though, but maybe I should change it up!
Be warned: Your health and armour will be that of a wet tissue.
There are things out there that don’t require the use of kits but having at least one makes a huge difference with the amount of utility you can get from it even if you don’t use it for its damage.
I normally use a kit in my build but I find Net turret and rocket turret to always be a good thing to fall back on simply due to how easy it is to chain ccs with them.
Elixir U is a good skill to look at I find it meshes well with Elixir B and then you can use Utility goggles for a stun break as well as a good source of vulnerability.
There are things out there that don’t require the use of kits but having at least one makes a huge difference with the amount of utility you can get from it even if you don’t use it for its damage.
I normally use a kit in my build but I find Net turret and rocket turret to always be a good thing to fall back on simply due to how easy it is to chain ccs with them.
Elixir U is a good skill to look at I find it meshes well with Elixir B and then you can use Utility goggles for a stun break as well as a good source of vulnerability.
I will definitely experiment with all of this. Thank you!