Bunker Builds

Bunker Builds

in Engineer

Posted by: SimpleKingly.5021

SimpleKingly.5021

Looking for a good tPvP or sPvP bunker. Please post traits, skills, runes, & sigils. No kits with the build please! Will pay 5g to who’s ever build I use.

Lowjin is my stripper name ;)
www.Twitch.tv/kreepingg

(edited by SimpleKingly.5021)

Bunker Builds

in Engineer

Posted by: kuora.5402

kuora.5402

No 5 gold needed, go search ‘Teldo’ on youtube.

¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸
[Aia] Amoria- The guild of pleasant love
¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸

Bunker Builds

in Engineer

Posted by: NevirSayDie.6235

NevirSayDie.6235

Engineers are not as good at bunkering as eles or guardians, and the only thing that makes us decent is a wide array of cc available through our kits. Just warning you, the build you’re looking for doesn’t exist (yet…if turrets ever get better we could conceivably make a turret bunker build).

Bunker Builds

in Engineer

Posted by: Travail.7390

Travail.7390

No kits in a bunker build? Well, I’m always up for a challenge…

sPvP turret bunker Engi:

http://www.guildhead.com/skill-calc#mVMzM9Mz0oMwvMMMwrMG0GffVsokmM08kiB7khT7070z7kiB707kIV70V7owY

The main traits are Accelerant-Packed Turrets and Static Discharge. With 3 turrets, you have 3 AoE knockbacks for repeatedly clearing capture points (and a 4th which comes on the shield.) Because both the turret detonation skills and the regular Toolbelt skills for turrets will trigger Static Discharge, each turret slot gives you 2 Static Discharges back-to-back, if you follow the detonation immediately with the Toolbelt Skill. While Static Discharge is a little buggy right now with skills which are not single-target, this trait still provides good synergy with a turret build. It is far less buggy when you are close to your intended target, and this build will be up-close and personal.

With Elixir R, you have a stun breaker, and a self/ally rez. Because of the Inertial Converter trait (Toolbelt skill recharge at 25% health) you are free to use Elixir R’s Toolbelt skill on an ally, or to cure conditions from yourself, then use it again just before you die to rez yourself.

Other than that, the traits are fairly obvious. Self-Regulating Defenses is a pretty standard bunker trait, as are Reinforced Shield and Cloaking Device.

Melandru Runes because you only have a single stun breaker, and it’s on a long cooldown. Sigil of Purity helps with condition removal, which you may find yourself lacking at times (if you’ve already detonated your healing turret for a knockback.) Sigil of Accuracy helps out Sigil of Purity.

You won’t be as tough to kill as some other classes, or an Engi traited for kits, but you’ll be good at keeping a point clear of enemies, and can sometimes cap points for your team while being outnumbered by the enemy, simply through repeatedly knocking enemies off the point. This makes the build suited for both assaulting and defending points.

-Travail.

Bunker Builds

in Engineer

Posted by: Choops.3710

Choops.3710

^ I think he pretty much did as good as you can get without using kits. Well done sir!

Pikachoops – Engineer, Fort Aspenwood

Bunker Builds

in Engineer

Posted by: Ayestes.1273

Ayestes.1273

I think the only advantage a Bunker Engi has over the other classes are even more control then they have. Thus the ability to neutralize any point. Much weaker in 1v2 survival though. Kits are kinda needed to get this, and I think it’d be a waste not to have this advantage.

Virydia – Hearld
Tirydia – Scrapper

Bunker Builds

in Engineer

Posted by: Rfreak.6591

Rfreak.6591

Didn’t accelerant packed turrets have an internal hidden cooldown? If so it breaks the whole build. Could any1 confirm this?