Bunker down + Shrapnel?

Bunker down + Shrapnel?

in Engineer

Posted by: Tutankhamun.3679

Tutankhamun.3679

does anyone know if bunker down works with shrapnel? i havent played in a really long time so im still getting used to some of the new/reworked traits. thanks in advance.

Bunker down + Shrapnel?

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

It does work with forceful explosives, shrapnel and steel packed powder.
It will proc every trait that requires crits IF the mines crit.

However, the mines have a extremely low detection radius, so people need to literally step on them. Works fine in big zergs, less so in 1v1 or 1vx. Additionally the mines are useless in dungeon situations where you stack the boss. They will not explode unless the boss moves towards or away from them. if they spawn under him they will simply stay there until they despawn.

My recommendation: use it in wvw zerging only, but zergbuilds that go 6 into firearms while going at least 4 into explosives will leave you pretty squishy for the melee-train, where this trait is only useful in.

Engineer is love, Engineer is life.

Bunker down + Shrapnel?

in Engineer

Posted by: Tutankhamun.3679

Tutankhamun.3679

awesome thanks for the info

Bunker down + Shrapnel?

in Engineer

Posted by: BurrTheKing.8571

BurrTheKing.8571

You can make Bunker Down more useful by using Forceful Explosives. It makes it much easier to make them connect. The Minegineer build in my sig is the most viable I’ve made the spec. The concept is that you use Static Discharge attacks and auto attacks at range until you go for a Overcharged Shot -> Magnet -> Mine Field. The trick is to also pull them so that they get dragged through your Bunker Down mines. I’ve one shot a good number of builds with that combo. Unless you stun break after OC Shot you literally can’t avoid being pulled. Also, if you’re being focused evade so that the bombs you produce on roll will connect and if those crit you also drop a bunker down mine that detonates right after. You can half kill someone just by evades. The bomb summoned by your runes also appears to be affected by the traits as well.

I’m going to start working on different variants that actually have that 5 points in explosives for the Steel Packed Powder. The problem is that figuring out what’s a reasonable sacrifice is hard. Losing either Static Discharge or Speedy kits hurts. So far I have this and this but I feel like the sig version is the most well rounded.

Idk why I wrote so much, I just figured that if you were asking you were looking to make a build and thought I’d give you what I’ve come up with.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)