www.twitch.tv/nightmare_clown
Burn! Burn! Burn! Baby build
www.twitch.tv/nightmare_clown
I didn’t get, what was the point of topic.
Pretty common condi hgh ft, but without 3rd elixir.
This isnt the common FT condibuild, its a much worsens version. The common FT build is made for condibursting the opponent with burning and you simply removed the strongest traitline for condibusting with FT, tools. Taking tools instead of inventions will improve your very best FT skill(IA) by far with the lower cooldown on toolbelt skills and Kinetic Battery. This is like the hamstring of this build which you cut by taking inventions.
Also youre missing a stunbreak, which is a nogo for any pvp format.
For pve i would always run nades, its the only way to go if youre looking to maximize your damage. Without nades you completly miss the sustained damage between your hard hitters(and the vulnerability stacking of course), which will always result in much worse damage than with nades.
(edited by Mister Fluffkin.7358)
WvW:
As above, swap inventions for tools – probably with reactive lenses, streamlined kits or lock-on, and adrenal implant.
Gear-wise, you don’t need that much crit since IP has a 10 second cooldown. Swap either armour or jewellery to Dire for more vitality. You also don’t need the power from sinister pistol – that could be a dire or rabid too.
You might consider your choice of utilities – you are really only getting the stability from Elixir B. I find Elixir C & S to be more useful, or sometimes Elixir U. Alternatively, Elixir Gun offers just as much cleansing, but more utility and healing along with a blast finisher (use on FT fire for might or mortar water for heals).
Personally I tend to avoid rocket boots since you can kite better without trying to close in for a kick, you have a lot of burning already, and Acid-Bomb and Elixir S are equally good for escape.
WvW:
As above, swap inventions for tools – probably with reactive lenses, streamlined kits or lock-on, and adrenal implant.
Gear-wise, you don’t need that much crit since IP has a 10 second cooldown. Swap either armour or jewellery to Dire for more vitality. You also don’t need the power from sinister pistol – that could be a dire or rabid too.
You might consider your choice of utilities – you are really only getting the stability from Elixir B. I find Elixir C & S to be more useful, or sometimes Elixir U. Alternatively, Elixir Gun offers just as much cleansing, but more utility and healing along with a blast finisher (use on FT fire for might or mortar water for heals).
Personally I tend to avoid rocket boots since you can kite better without trying to close in for a kick, you have a lot of burning already, and Acid-Bomb and Elixir S are equally good for escape.
Mostly agree cept RB i use rocket kick as a closer for blowtorch. Stack other conds then RB and AB for Freedom!
Its a nice mobile replacement for FT which seems to offer more long term burns
I wouldn’t use them both in the same spec like OP has done though. I tend to use EG as my kit then RB and an elix
Desolation
Ah yep, not a bad idea. I tend to use either glueshot or Elixir S stealth to get close for the blowtorch.
I might give that a shot, although I’d have trouble giving up my other FT utilities (air blast/smoke-vent/blast-finisher)
Ye i get a bit lost for skills sometimes without FT, I tend to start buffing with EG.
Desolation