Burns!!!
No reason to keep flame turret out if you want to stack burn, it currently applies a 2 sec burn on a 3 sec attack rate with almost no base dmg. Turrets in general got hit hard by the spec update, and by all of them flame turret got hit the hardest:
- Burning on flame turret was not updated like other burn skills (most got 2-3 stacks instead of the old 1 stack)
- The 15% dmg trait was removed.
- The Turret regen trait was removed.
- The Turret range trait was removed.
There was also the patch earlier that made them recive crit and condis.
You can do it better 12k-16k ticks are pretty common
Tekkit’s Workshop
I got right above 10k in pve, how to get 16k? :O
Aye, curious as well, I mean I guess I could take flame turret and add throw Napalm to my rotation but it seems overall counter productive. With IA, IP, FT, Bombs and offhand pistol I can spike to 17 stacks iirc. I’ve seen 11k and change but that’s the most. For 16k you’d probably have to hit like 20+ stacks (just a rough guesstimate) with full might/vuln going and best food/crystal.
i can do max roughly 14k per tick or more
had to do this combo real fast
blowtorch, rocket kick, Incendiary Ammo, Incendiary powder and Napalm