Can Tool Kit gets some trait buffs plz?
Since ToolKit is our only true melee option, I’d like to see a trait or 2 that allows it to become a primary kit rather than a utility kit. With such hard hitting auto and prybar, it’d be neat to have a trait that modifies something like how Power Wrench gives Smack a cripple. But TK has a magnet pull, cripple in it’s aa chain, and a cripple with #2. Can we get something else that would augment Magnet to add a condition (weakness?) and increase the bleeds of BoN? This would keep us safer in melee range and also put condition pressure on a target.
[TTBH] [HATE], Yak’s Bend(NA)
All things considered, I feel the first 2 swings of the auto attacks need a damage buff. I mean they only do about 75% of the bomb auto attack. Perhaps that could be a trait, I dunno. But I agree it needs another trait of two to buff it. Then again, so do gadgets.
https://www.youtube.com/watch?v=6q3em9s5I4c
I feel like the tool kit attack chain should be sped up a little. The damage from it is fairly good, but the fact that it takes so long to cycle means you’re better off spamming bomb 1 or nades for more dps. A melee attack after all should be stronger than the other options.
That may be a better solution to buffing the damage.
https://www.youtube.com/watch?v=6q3em9s5I4c