Can you give me your opinion about this?

Can you give me your opinion about this?

in Engineer

Posted by: Masta.8501

Masta.8501

Could you guys check those builds and comment which one you think is better please?
I’m thinking about a wvwvw build, with damage, survivability and some critical chance.
Check armor so you can see the difference.

Build 1:
http://en.gw2skills.net/editor/?fcAQFAUlspqbHxynF27IyoCfGoH5VfBYfewWpFEC-jEyAofE0FARIIZvioxWOLiGryGT9SEVbwxkC4ihRA-w

Build 2:
http://gw2skills.net/editor/?fcAQFAUlspqbHxynF27IyoCfGoH5VfBYfewWpFEC-j0xAofE0FARIIZvioxWOLiGrmmIqWZjJFwFDjA-w

(edited by Masta.8501)

Can you give me your opinion about this?

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Posted by: NevirSayDie.6235

NevirSayDie.6235

I think the two links are the same…

Yeah that will get you started! You’ll have to swap through your kits quite a bit. Never be afraid to change your build as you learn more about it. Notice what tends to bring you down and tweak your build to account for that. I think you might not like kit refinement because it has a global cooldown. You also might want to put a little less vitality in your stats but take some alchemy traits—a lot of the traits in that line are very strong defensive traits.

Can you give me your opinion about this?

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Posted by: Masta.8501

Masta.8501

Thanks for the tip!
Fixed the second link

Can you give me your opinion about this?

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Posted by: Sylentir.8913

Sylentir.8913

I looked at them earlier, I’d recommend which of the two has the more DPS gear (I don’t remember off the top of my head).

However, I’d like to make a few suggestions.

1) Don’t use Mortar. It’s extremely buggy and unreliable, and your grenades should both out-damage and out-dps it. Supply drop is what I’d recommend in this case.

2) Elixir H is better than other healing skills if and only if you are running an HGH build. Otherwise, Healing Turret (using the double-tap and detonate method) will give better healing and condition removal for the same cooldown.

3) Grenades have some of the longest range in game. This means that you should not need the defense of Soldier’s armor. You are sacrificing quite a bit of damage for defense that you should not end up needing.

4) Despite the fact that they share traits, grenades and bombs are not terribly synergistic outside of dungeons. Inside dungeons, you can avoid damage well enough to run glass cannon with bombs, but in WvW or PvP the bombkit puts you in melee-ish range, so defensive stats are recommended.

Talia Gallowglass [Few] ~ Sylvari Engineer Main
Ferguson’s Crossing

Can you give me your opinion about this?

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Posted by: Brew Pinch.5731

Brew Pinch.5731

They are both still the same.

You don’t really need 2 damage kits though, I think you’d get better mileage from Elixir C than Elixir gun in a power build also.

Everything everyone else has written so far is solid advice.

At the end of the day you’ll want to play whatever is the most fun, so whichever you personally prefer, honestly.

(edited by Brew Pinch.5731)