Celestial Rifle Engineer
Yep! This is my build.
I can get 3.5s duration net shots and cause unimaginable pain during those from hybrid power crits & condition damage.
It’s actually a little broken as a solo roamer vs. some professions when I use Sitting Duck & Net Turret. FYI, Net attack, Net Turret, and Net shot, which you can use all at the same time is 14.5s of immobilize. If you dropped your Supply Crate, that 14.5s immob would go to 20s. Lol. Broken. Sitting duck’s cripple is 9s of cripple every 5s.
Just letting you guys know, power Engies are very good with +condition duration as well, since the main limiting factor on your damage is how often you can control your enemies to apply it.
After Dec. 10th though, there will have to be some significant changes. You can no longer get Enhanced Performance and Incendiary Powder. I’ll probably just get shrapnel & incendiary powder and lose the might stacks. :\
Twitch.tv/chaithh
New Twitter: @chaithhh
(edited by Chaith.8256)
Exactly what i’ve been looking for, i’m so gonna enjoy this. Thank you very much.
If you need something a bit more survivable, try this:
http://gw2skills.net/editor/?fcAQFAUl0p6dH5SiF1LJyoCdGoC5lIF5n+95Bb9gQIA-jUCBYfAkIAJfFRjtIMsVOBp0JaabYaYCRqYpWKAmEGB-w
Its what I use to roam around, the sustained damage is very high due to the easy 15-18 stacks of might during the fight. I also personally don’t like having below 2500 armor in general, but thats just me.
I do love the condi duration that chaith has, you can never have too long of an immobilize, thats for sure.
Dr Hoppenheimer – Engi / Meowzir – Guard /
Mulcibur Nox – Ele / Mr Directed – Mes
(edited by Like Forty Seven Ninjas.6982)