Celestial and Rabid Comparison [REQUEST]

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: Wolfar.6508

Wolfar.6508

Hello everyone,

I need some help with some Math. I am an Engineer running full Rabid gear (Wolfineer) and working on Celestial gear.

I would like to know what I lose exactly and what I gain and if it is worth the swap. I like my Rabid set but I l rather be a more Hybrid character aswell. I am running a Pistol/Shield with Grenade (or Toolkit), Bomb kit and Rocket boots.

The traits and skills choices are all good, I can swap it around if I like, I only want to know if going for Celestial will make me weaker or stronger (mainly) damage wise. I know that when fighting big bosses Condition Builds normally don’t work well so I already got an advantage with Celestial there.

Could someone who enjoys doing math help me out?

Wolfineer.com - Everything Engineer!

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: Dasboba.1652

Dasboba.1652

Plug all your gear into Buildcraft . Then copy the link into a new tab and swap out the armor for celestial. That will give you a straight comparison.

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: Phineas Poe.3018

Phineas Poe.3018

You may dish out more direct damage in Celestial than you would in Rabid, but your conditions will tick for a lot less.

I’m not exactly sure what else you want to know. Celestial is an obvious loss in DPS in exchange for a gain in survivability and support. How much that gain/loss fits the results you’re looking for depends on a lot of external factors including your traits and utility skill selection.

I recommend just continuing to compile your set and seeing how the damage visibly compares with your build.

[EG] Ethereal Guardians

(edited by Phineas Poe.3018)

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: Wolfar.6508

Wolfar.6508

You may dish out more direct damage in Celestial than you would in Rabid, but your conditions will tick for a lot less.

I’m not exactly sure what else you want to know. Celestial is an obvious loss in DPS in exchange for a gain in survivability and support. How much that gain/loss fits the results you’re looking for depends on a lot of external factors including your traits and utility skill selection.

I recommend just continuing to compile your set and seeing how the damage visibly compares with your build.

I compared both stats and I have to say when it comes to Direct Damage Celestial set is A LOT better. The downside is that I lose a lot of condition damage.

I am still going to create the set and create the perfect hybrid build, right now it looks great.. Keep in mind I am a very experienced Engineer, I know how to adept so It should be no problem.

GW2Buildcraft.com was an excellent site for me.

Wolfineer.com - Everything Engineer!

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: TheGuy.3568

TheGuy.3568

I will make it real simple unless you run a might stacking build it will never be worth using celestial gear. You will end up gimping your direct damage and condi damage all at the same time. If you want to use a hybrid spec I highly suggest using a rifle. Pistol simply will not gain much from the extra power and crit damage but rifle will. Additionally you will need to look into your crit damage percentages. Celestial optimizes one stat crit damage. Your power will still be low just like your condi damage. Most builds will not gain much from going celestial hybrid and you might want to look into going straight hybrid.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: Phineas Poe.3018

Phineas Poe.3018

I compared both stats and I have to say when it comes to Direct Damage Celestial set is A LOT better. The downside is that I lose a lot of condition damage.

Well, that’s to be expected since Rabid doesn’t add Power or Critical Damage.

The question you should be asking yourself is whether or not the loss of Condition Damage gearing out of Rabid is fully regained by wearing Celestial and boosting your Power and Critical Damage. I would be inclined to think that with the Grenade Kit that answer would be “no,” but that depends on a lot of other factors.

I hope you find a balance that you like, either with Celestial or without it.

[EG] Ethereal Guardians

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: Forestnator.6298

Forestnator.6298

I will make it real simple unless you run a might stacking build it will never be worth using celestial gear. You will end up gimping your direct damage and condi damage all at the same time. If you want to use a hybrid spec I highly suggest using a rifle. Pistol simply will not gain much from the extra power and crit damage but rifle will. Additionally you will need to look into your crit damage percentages. Celestial optimizes one stat crit damage. Your power will still be low just like your condi damage. Most builds will not gain much from going celestial hybrid and you might want to look into going straight hybrid.

I don’t agree with this. Everything in this game follows the law of saturation. People are used to go straight into one role. This is wrong in GW2 and Anet always tells us. Celestial deals about 25%-30% less damage then a full zerker build. But your condition damage is buffed on the other hand plus your defensive stats.

People who drive their class into one role lose much potential because the last 20-30% efficiency of this role are so costly. This game has no roles. This class, engineer, is a perfect hybrid class which profits from all stats. How can celestial be weak if more stats of one kind are going straight into saturation? If celesetial gives u more stats at all?

I run celestial as long as it is available in pve. I also run it in pvp with a similar rifle CC build like Five Gauge uses. And I feel definitly viable with this.

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: TheGuy.3568

TheGuy.3568

I will make it real simple unless you run a might stacking build it will never be worth using celestial gear. You will end up gimping your direct damage and condi damage all at the same time. If you want to use a hybrid spec I highly suggest using a rifle. Pistol simply will not gain much from the extra power and crit damage but rifle will. Additionally you will need to look into your crit damage percentages. Celestial optimizes one stat crit damage. Your power will still be low just like your condi damage. Most builds will not gain much from going celestial hybrid and you might want to look into going straight hybrid.

I don’t agree with this. Everything in this game follows the law of saturation. People are used to go straight into one role. This is wrong in GW2 and Anet always tells us. Celestial deals about 25%-30% less damage then a full zerker build. But your condition damage is buffed on the other hand plus your defensive stats.

People who drive their class into one role lose much potential because the last 20-30% efficiency of this role are so costly. This game has no roles. This class, engineer, is a perfect hybrid class which profits from all stats. How can celestial be weak if more stats of one kind are going straight into saturation? If celesetial gives u more stats at all?

I run celestial as long as it is available in pve. I also run it in pvp with a similar rifle CC build like Five Gauge uses. And I feel definitly viable with this.

First off slow your roll. I run celestial too. My build and i have invested quite a bit into my stats. Second you need to read what i said before going off on a tangent. "Most builds will not gain much from going celestial hybrid and you might want to look into going straight hybrid. " The reason being the healing power want really add much to your overall survivability. The other thing is many builds run pistol shield which point blank is going to get more mileage out of being condition damage or condition duration. Add that in with speedy kits and invigorated speed and most of your defense is going to come from dodging and smart blocks. If you are going to go for the tanky damage dealer type then you are looking at apothecary gear in places. Want more direct damage look at a carrion/rampager to fill those gaps.

The thing is though what celestial is ultimately maximizing is your critical damage percentage. That means state wise in many builds because they do not use kits and skill that scale well with crit damage they can not optimize the main stat of the set thus they should do the smart thing and look into other set ups where they can optimize each stat in their hybrid build. And that is exactly what I said.

You may end up with more stats overall but many of them will be too inefficient or simply useless to many builds. If you are going to run celestial then you need to build the build around the stats.

Next time take the time to read what is said.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: ellesee.8297

ellesee.8297

to me celestial is a hybrid build setup that has more defensive stats than rampager. it would work well with builds that use grenades, flamethrower, or bombs; builds that utilize both physical and high damage condis like burning. it would work especially well with those builds plus might stacking. i don’t really recommend going full celestial though. a mix of celestial and rampager or carrion gear would be ideal for hybrid. if you’re going full condition, stay away from celestial.

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Celestial and Rabid Comparison [REQUEST]

in Engineer

Posted by: Sarahfull.4930

Sarahfull.4930

“Full celestial” hmm I believe thats me. Not only do I run the celestial armor but also divinity runes and my trinkets are celestial too.