Change Blunderbuss

Change Blunderbuss

in Engineer

Posted by: senate.8126

senate.8126

Blunderbuss has a boring central mechanic. That move can be summed up as ‘stand point black or it’s worse’. The only thing that separates it from other high damage point blank attacks is, instead of missing a. , it just does an inferior effect. Joy.

Make Blunderbuss do bleeding at range and raw damage point blank. Increase the range slightly, increase the bleeding and the raw damage, as you will not be getting both at the same time. I promise it will be fun. I swear, just put it in the game.

a. I mean missing because you logically always want the full effect of the skill.

Change Blunderbuss

in Engineer

Posted by: Amadeus.5687

Amadeus.5687

Of cause you all ways want the full effect, but it’s nice that you will still hit, just for less damage if the enemy make’s a sudden move/leap/teleport ect and get out of full damage range. I actually think Blunderbuss is a fine skill on the rifle, and I don’t see the need to change how it works (I don’t think anything should be changed about the rifle (Or Shotgun, whatever sail your boat)

Change Blunderbuss

in Engineer

Posted by: tigirius.9014

tigirius.9014

I think rifles should be either changed to full on sniper or full on shotgun not this weird combo we have going on now, and the jump shot thing was cute but impractical doesn’t really protect us while we’re using it in fact it makes us weaker. We need a redo on this weapon.

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