As my title says i’ve recently come back to playing my engineer which used to be a flamethrower might stacking build in fall zerger that could easy keep 20 stack of might at all time.
The only problem i fount with this build after making it, It was like i was wearing paper armor and was unable to take any kind of punishment at all.
I quickly got bored of the lack of serviceability this build provided so i tried a turrets/tank build and fount them to be great fun when used correctly Eg. net/rocket turret around a corner or out of reach of playing AOE range to get those knock downs and cripple off you know the drill .
But again it just was not quite right the turrets just keep getting kill super fast by pretty much everything i came across and i did not really like the slow play style of a pure turret build all that much.
“All thought i now here you get a recharge rate decrees on the turrets if you pick them up?” with sounds amazing maybe now there much faster to place and pick up and move on. Not really tested them yet.
So ive decide it was time to ask the people who know best and have come to pitch you my new build which is a regen/heal serviceability turret/rifle build.
Im using the combination of the riffle with the turrets for all the cc it opens up to you e.g the net turret criple/immobilize and rockets turret knock-down, couple this with the rifle net shout and overcharge along with the sitting duck trait works really well i find.
So yah i have pretty much got the traits locked in i think but saying that i am open to any suggestion at all as long as its in keeping with my build.
my main problem im have at the monument is i don’t really get how regen work or stacks with healing power. You see in my build i have 1229 health regen but what dose this mean how much health per sec dose this heal me for? I pretty much haven’t got a clue.
Ive also opted to use the runes of Dwayna for the regeneration is give me and my allies periodically instead of the dolyak runes good chose or bad, are there better option out there to pick from?
If im correct in thinking the base regen at lvl 80 is 30 hp per sec which sound totally rubbish if you ask me that is what 1.8k heal every minute which is nothing right?
Or am i simply missing something obvious here dose healing power stack with the regen to making it better to be totally honest i don’t have a clue.
Just one finally question how do i go about maximize my regens potential? I would simply love to be able to out healing mobs damage in PVE that would be epic
here is my build editor http://gw2skills.net/editor/?fcAQFAUlIqyVnty3F17IRoHJ++LGki8aXRK0flB-jACBocAUDA5cJLLaQs1NFRjVnETpiIq2lgIqWGAztA-e im working on tell me what needs to be changed, what i can do to improve on this build. Or simply just what im doing wrong thank you.
I would just like to finish by saying thank you to everyone who tuck the time to read this long post and i look forward to your responses.
(edited by grayskull.2367)