Condi Roaming Engi (WvW build+video)
Okay so this build is much more offensive and alot better for solo roaming, the focus on this build is alot like the first build avoid damage as well as possible but hit hard with conditions, the important part with this build is maximizing your skills potential and for that ill provide some awesome skill combos that are very effective but also difficult to accomplish
Like the defensive build using melandru with the lemongrass poultry soup offers some great defense versus conditions, you can use pizza’s with this as the need for more condition removal isn’t as much when your versing 1-2 people.
The traits are pritty simple in there application, you can swap out rifled barrels for hair trigger (i like the extra range for chasing people down), if you plan to use rocket turret you don’t really need to worry about burning damage (with pizza can maintain perma burning) so you can swap out incendiary ammo for forceful explosions, Just remember that rocket turret will die easy to physical damage and should always be placed off to the side’s to avoid unnecessary damage.
Okay the main skill combo’s i use with this build are pritty simple but very effective, i start by either TK #5 or dropping supply kit on my target drop rocket turret and use its overcharge right away with magnet it can miss with supply kit it always hits, lay BoB then position your self between them and BoB and magnetic shield them into BoB (you dont always have to BoB but try to allways knock them back into your turrets if you can) then follow up with static shield to keep the daze going, this is best used right after you’ve unloaded conditions onto them, doing magnet→prybar→ spam pistol conditions→supply kit→rocket turret+overcharge→BoB→concussion Bomb/Fire bomb→magnetic shield→static shield is normally what i try to accomplish and normally kills any average player i come across
once again the sigil and runes cost alot and if you want more condition damage i recommend taking Runes of the adventurer and a sigil of geomancy, not as much condition removal but you still get a dodge when you need it and it has alot more condition burst potential and works better with the stun combo so id recommend taking this setup over the original if you know what your fighting and don’t mind the conditions otherwise be ready to get eaten up versus condition users.
I’m sure there was something else i wanted to mention but i cant remember i hope this helps everyone and please leave some comments on how i can improve on writing walls of text i’m bad at this, i think.
(edited by ukuni.8745)
Not bad of an video but you should combo the tools at your disposal better , like for instance when you constantly were being targetted you could of easily dropped concussion bombs throughout them whilst your teammates peeled or simply smoke bombed into stealth , a simple Elix S could of granted you peel also. Also , you seem to never know when to properly dodge , you ate every type of attack under the sun while still maintaining a full end bar repeatedly , the dodges came randomly…oh wasn’t you the same guy who posted the SD build coupled with Acidic Elixirs?
i agree, there’s alot better stuff i could be doing, but most of my time i’m playing is when i finish work and i’m pretty dopey and tend to mess alot of stuff up i also spend way to much time dueling and that’s where i don’t make those mistakes but i don’t like to use fight club videos because i feel its a bit rude to your opponent, but the build it’s self is very solid.
As for the s/d with acidic elixirs build i didn’t actually use s/d i used kit refinement with bombs and HGH the idea of the build was to stack might to buff the damage then jumpshot onto a target use bob then kit refinement to suck people into bob and then finish with blunderbuss or whatever else, it wasn’t as easy as s/d to use but it hit really hard in an aoe and the tank was a hell of alot better then s/d burst builds, i did want to use rifled barrels instead but at the time of filming it was bugged and i found that acidic elixirs was very very handy considering how many class’s utilize boons also being able to drop peoples protection before i burst was really set that choice in stone for me.