Condition Engineer HELP
Nearly perfect HGH build with perfect equipment but not the sigils. They won’t stack. Change Sigil of Strength to Sigil of Corruption – then gg. I personaly prefer ascended trinkets with Vita/tought/cond – but that’s a personal choice.
Nearly perfect HGH build with perfect equipment but not the sigils. They won’t stack. Change Sigil of Strength to Sigil of Corruption – then gg. I personaly prefer ascended trinkets with Vita/tought/cond – but that’s a personal choice.
Sorry, in my post I wrote “sigils” instead of “runes”. But I didn’t know that sigil of strenght and sigil of battle don’t stack too. So do the runes of Hoelbrak, fire and strenght stack?
Also, what does X trait in Alchemy mean? It says that when using or throwing elixirs it removes conditions from those affected.. ??
My only critique is that you have 45% Critical Chance…. but your added Critical Damage is 0%. Critical’s don’t benefit Condition based damage in any way. And your raw Attack, and the fact that you are using Pistols, doesn’t get you much in the way of Power Based damage (which do benefit from Criticals). Maybe use another Armor than Rabid?
Also, eat some Pizza! It can buff your Condition Duration up to 40%.
What about THIS, then? I lowered the precision and the toughness to get more power and vitality. I think that 33% crit chance is good enough to let the V major trait in explosives and the first firearms minor trait proc quite often.
My only critique is that you have 45% Critical Chance…. but your added Critical Damage is 0%. Critical’s don’t benefit Condition based damage in any way. And your raw Attack, and the fact that you are using Pistols, doesn’t get you much in the way of Power Based damage (which do benefit from Criticals). Maybe use another Armor than Rabid?
Also, eat some Pizza! It can buff your Condition Duration up to 40%.
Ofc we have use for crit, have u even played engineer? We get both bleeds and burns from critical hits and might stacking doesn’t only benefit your conditions, big part of your dmg as HgH comes from grenade direct hits.
Cato, do you think that 33% crit chance instead of 45% can still be enough to get bleeds and burns?
Burn trait doesn’t matter anymore. Difference between 33% and 45% in bleeding per trait is about 1. So lol, no 45% is not worth it.
Thanks to all. My last unanswered problem is the on concerning the X trait in Alchemy: what does that mean?
Thanks to all. My last unanswered problem is the on concerning the X trait in Alchemy: what does that mean?
it removes one condition when you drink an elixer, and removes one condition from everyone you hit with the toss elixir toolbelt including yourself
For everyone not beeing enemie of course.