(edited by Atmaweapon.7345)
Could we always Acid Bomb cancel?
Never tried it, but I get 5 (rare: 6) blasts off and I use Rifle instead of P/S.
Order of splosions (not placements):
1. Detonate Healing Turret
2. Rumble
3. Thumper Turret Overcharge
4. Thumper Turret Detonate
5. Big Ole Bomb (placed first)
6. Rocket Boots (screaming ROCKET MAN! when you get all 6!).
OR… I use Mine instead of Thumper (in WvW) and get 5 blasts (same as above except Detonate Mine instead of Thumpers and throw in a Supply Drop) 1 leap (Rifle #5).
Same thing is also good for stealth from Bombs #4 (smoke bomb) or Might stacking from Bombs #2 (fire bomb).
I can’t get Supply Crate off on the first scenario to get 7 blasts, so I save it for HT’s utility water field or (easier) Detonate Mine in it, Mine also comes back up fast.
Yes we could always do this.
Jade Quarry
1. Detonate Healing Turret
2. Rumble
3. Thumper Turret Overcharge
4. Thumper Turret Detonate
5. Big Ole Bomb (placed first)
6. Rocket Boots (screaming ROCKET MAN! when you get all 6!).
Not to nitpick, but shouldn’t Rumble go after Thumper Turret Detonate? Just makes much more sense to double-tap the turret, then double-tap the toolbelt for Detonate → Rumble.
Depends on preference I guess, I kept dbl tapping it too fast and going on to next, missing it. I can roll my fingers in this pattern at the right times for the gcd to come back up.
yea its been around forever, same with jump shot cancel except as they fix jump shot theres no real need to cancel it. altho i miss the extra distance that we could gain from it :<
yes and its the only reason to keep the EG on your bar (DPS wise)