Critique my PVE build
IMO, go full zerker. I’ve running a similar build with Rampager armor and Zerker Trinkets, but.. The damage you can get from a full zerker Eng is so high, especially with grenades. If you go zerker, you can try other DPS version of Eng with Static Discharge (Tools II) and Rifle, the damage it’s amazing and it’s popular on forum. Like I said, this is my opinion.
If your going to have 50% condition duration without food, then you will have 90% with food like rare veggie pizza. So you might as well go 100% if your going to do that.
https://www.youtube.com/watch?v=6q3em9s5I4c
I’ve been doing a lot of testing lately and I’ve found Rampagers 30/30/0/0/10 P/P w/Grenades to output the highest DPS so far. After Dec10’th Modified Ammo should add a fair amount of damage also. Keeping Burning up is the challenge here, hence the Flame Turret. Rocket Boots or EG4 could probably replace it. Slightly lower but still pretty high are Zerker Bomb and Toolkit builds that I’ve tested. Happy to go into more detail if you like.
Blood~
(edited by Bloodgruve.6038)
Highest damage speed clear PvE build is the goal? You won’t achieve that unless you’re full berserker, with a 30/x/x/x/30 build, guaranteed.
Here you go,
If you use Rocket, Grenade Barrage, Surprise Shot, you can frontload a huge amount of AoE damage between a massive Grenade Barrage, Rocket, and discharges. Place Rocket Turret, and forget about it until your Rocket has cooled down. (Same CD as grenade barrage, for when to detonate turret.) Unload Grenade 2 & 4 as you’re walking in, then Blunderbus, Jumpshot. Spam grenade 1 as filler, to sustain about 15 bleed and 25vuln permanently.
Elixir U, Toolkit, possible Throw Mine, Bomb Kit, Elixir Gun’s (huge acid bomb) these are substitutes you could make without impacting DPS a lot. Play with what you like, or what the situation calls for.
If for some reason you don’t run with a group that is able to stack might, you could opt to run 2fire, 2strength, 2 altruism runes with Sigil of Battle, and Enhanced Performance. It’s better if your group can barely muster up any might – you’ll be putting up perma 15 bleed, so it would be nice to benefit from condition damage benefit from Might.
Like you requested, this is purely for AoE annihilating dungeon creeps. WvW/PvP at own dismay.
Another interesting full DPS PvE Explosions build:
Can stack decent might (Big Ol’ Bomb → Fire bomb → Throw Mine) and get huuuge benefit from Explosive Powder trait, which buffs your Mine Field, Bomb damage, and Nade damage.
Many unique combinations of yolo high dps explosives/static discharge builds.
Twitch.tv/chaithh
New Twitter: @chaithhh
(edited by Chaith.8256)
thanks for the feedback guys.
I will clarify what im looking for, “this build is intended for high level fractals” (probably mostly pubs) not just as much dmg as possible.
Thats why elixir S and U are there for stealth invul and reflect.
Would it benefit going zerk ascended trinkets or something else?
i dont really want to waste my time farming those and they wont benefit the end goal
You won’t go wrong with Zerker.
I was trying Chaith’s first build up there and its dam fun. I think Rocket Turret is my new favorite. Rampagers still does more damage from what I can tell but its designed for longer fights and wouldn’t be as effective as his build if you look at the whole dungeon run.
I’ve only cared to run low 30’s fractals so past that I have no experience. At that level either my build or Chaith’s build would work well. I usually have a pocket Guardian with though.
GL in there
Blood~