Current top PvE Dps Builds?

Current top PvE Dps Builds?

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Posted by: NeuroMuse.1763

NeuroMuse.1763

I haven’t played my engi in quite some time and was curious with all the changes that have happened between now and then what’re some of the better pve damage builds for farming / fractals / speed runs?

I’m rather burned out on glassy grenades and looking for some alternatives.

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Posted by: RaynStargaze.6510

RaynStargaze.6510

might stacking + grenades + P/P or P/S for 2 sigils is the best dps option imo

Nothing really gets close to that in PvE

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Posted by: NeuroMuse.1763

NeuroMuse.1763

Yeah, I know unfortunately grenade specs make me feel like brain cells are dying w/the mindless spam.

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Posted by: RaynStargaze.6510

RaynStargaze.6510

Yeah, I know unfortunately grenade specs make me feel like brain cells are dying w/the mindless spam.

very very very very veeeryyy true

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Posted by: Kamahl.3621

Kamahl.3621

Do you wanna juggle? Get some bowling pins.

30/10/0/0/30, juggle Flame Blast, Shrapnel Grenade, Freeze Grenade, Acid Bomb, Blunderbuss, and Jump Shot. You’ve got other skills to conditionally use (overcharged shot, net shot, Napalm every other Acid Bomb, Smoke Vent, Flashbangs). With a berserker setup (running runes of altruism and 2 sets of 20% might have ultimately almost the same damage increase as 6 rubies, except when you’re hitting 25 stacks of might with rubies, then that’s better, but conditional).

Sigil of Battle after getting 25 stacks of bloodlust. Use grenade auto during the ~4 second downtime between juggling. Have fun.

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Posted by: Destroyer.1306

Destroyer.1306

might stacking + grenades + P/P or P/S for 2 sigils is the best dps option imo

Nothing really gets close to that in PvE

Do you lose DPS time on these kinds of builds to nurse your Might stack?

I gotta try this build out.

Do people like HGH/elixirs for PvE or are Altruism/Enhance Performance enough?

Stinky Garbage, Engineer. Meatbag, Guardian. Dum Dums, Elementalist.

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Posted by: google.3709

google.3709

instead of changing build, why not change play style ? leave the cursor pointing at your feet, bring tool kit and go close/mid range

you concentrate less on getting an arthritis, and more on dodging, also you maximize your damage by always landing x3 grenades with almost no flight time. try it and you will see, feels totally different and is not nearly as boring, with the same skills

you might die a little at the start, but as you develop your play style and learn when to get on the enemies face or what not, you will love it!! this is my personal granade playstyle! i run it on full glass cannon and it works even on fractal 48+

(edited by google.3709)

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Posted by: Eremus.4506

Eremus.4506

For me these things all work good:

- grenades + HGH (imo most save)
- pistols + HGH + toolkit (least damage since less confusion trigger in pve)
- grenades,rifle,toolkit,elixiergun,medkit…. a lot of swapping with kit refinement (very flexible) 30/20/0/0/20 with speedy kits perhaps

and also

- flamethrower + HGH

http://gw2skills.net/editor/?fcAQJAqalspyanuShF17IBoHAuu3V0jH34J/pAbB

if you have the time try it in orr for events with lots of berserker gear. The damage is very good. Biggest problem are the closer range, no condition removal (if needed change HGH with 409 perhaps, but ofc this hurts) and retaliation. The reflected damage was the most annoying for me since your auto attack is so fast you … you’ll see
The last build is perhaps the worst but I linked it because it can give a nice change in playstyle since we all need a day of from grenades now and then

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Posted by: NeuroMuse.1763

NeuroMuse.1763

The last build is perhaps the worst but I linked it because it can give a nice change in playstyle since we all need a day of from grenades now and then

I’ve actually been running the Flamethrower HGH build with some success. I’m full zerker gear #1 Channels for 5-7k depending on crits(higher if vul is stacked). #2 w/traits is on a 4s CD and when timed with manual explosion hits from 8-12k(total it’s more than 1 hit on a instant cast) the AoE blind and AoE knockback provide some decent utility. I’m running a might sigil in one of my pistols and its easy to keep 25 stacks of might without having to constantly always spam the elixirs for HGH. I have enough time to trigger them when moving / between fights to not get a dps loss doing it in fight. I’m also happy with the support options of providing might for the group along with the aoe condition removal/support buffs. I sometimes run Elixir C instead of R for the shorter CD for removal and converting conditions to boons = more dmg w/energy conversion matrix. I run the asura DPS Golem for my elite in pve mostly it’s dps is quite nice.
Occasionally I’ll switch to pistol at high might stacks to burn its CDs or use glue shot for control.

I have timed it’s overall damage/killing efficiency comparatively to grenades/bombs and it really isn’t that far behind at all when you take in consideration travel time / mobility / dodging and “realistic” scenarios instead of always stationary perfect-hits-always theory while providing more group utility and a little more survivability. Smart positioning(to avoid misses w/FT) and proper cooldown management and proper use of #2 ability of flamethrower are supremely important otherwise it starts to fall way behind and its really easy to screw up there is little room for error without major dmg sacrifices.

Changing a few major traits and swapping gear out turns essentially the same build into p/p hgh condition which can be a nice change of pace on occasion.

With that said running circles around mobs with speedy kits/bombs/grenades is rather entertaining high dps too it can get old though not really having to think at all and just spam abilities I switch back and forth from it.

(edited by NeuroMuse.1763)

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Posted by: kandolo.2574

kandolo.2574

If you hate grenades try bombs. Once you get the hang of placing them properly you will do considerably more damage on your auto attack alone. The coefficient and activation time on bombs hits faster and harder than most specials. You just have to work a little harder with the delay. On bosses that don’t move around, there’s no contest.

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Posted by: Stevizard.4926

Stevizard.4926

Just one more thing . . . so far I’ve been a member of two maybe three guilds. Once I join, I’m completely overlooked and forgotten. I’ve only been invited to participate in 1 guild adventure (a dungeon). It was fun, but its the only dungeon I’ve every been in even though I played GW1 for several years and I now have two level 80 characters in GW2. Mostly I play with one other person, rarely more. This social stuff just doesn’t seem to work in GW2. At least in GW1 I could go to the Jade Quarry and play on a team. In GW2, I’m mostly lost.

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Posted by: Stevizard.4926

Stevizard.4926

Hey people, I just remembered what this topic is about, and I really went off topic. Please ask the moderator to delete my last two posts.

Sorry, I didn’t mean to mess this topic up,
Stevizard