Damage stats and weapon kits

Damage stats and weapon kits

in Engineer

Posted by: sas.6483

sas.6483

So I just got my engi to 80, and I’m thinking about wvw. I’m interested in using either the flamethrower or grenades, but I’m having a little bit of a hard time figuring out how offensive stats match up with these weapons. We have power, prec, cond damage. Is it that grenades are power > cond damage > prec, and flamethrower is cond damage > prec > power?

Any advice is welcome.

- Dr Ebola

Damage stats and weapon kits

in Engineer

Posted by: Phineas Poe.3018

Phineas Poe.3018

In WvW/sPvP, you’re going to want to aim toward a mix of Power and Condition Damage. You’re not really going to be competing with anybody for stacks, so you don’t need to specialize like you have to in PvE.

I like running Soldier insignia armor with Rabid jewelry, but Carrion is another popular choice.

[EG] Ethereal Guardians

Damage stats and weapon kits

in Engineer

Posted by: NevirSayDie.6235

NevirSayDie.6235

Grenades can be full power, full condition damage, or a hybrid, and do well with might stacking. Flamethrower only applies burning naturally and a little bleeding through crits, so you probably want to avoid a full condition-damage flamethrower build.

Damage stats and weapon kits

in Engineer

Posted by: sas.6483

sas.6483

OK, so carrion and soldier’s it is. It wasn’t totally clear from the traits and damage how to gear… I was originally thinking power / cond, now I can go forward without second thoughts. Thanks very much!

- Dr Ebola

Damage stats and weapon kits

in Engineer

Posted by: Phineas Poe.3018

Phineas Poe.3018

If you’re using a lot of on-crit traits I recommend slotting more Precision into your gear, so going Soldier and Carrion may not be enough (which is why I like Rabid jewelry in WvW).

[EG] Ethereal Guardians

Damage stats and weapon kits

in Engineer

Posted by: sas.6483

sas.6483

So if I avoid on-crit traits, soldier’s and carrion, and if I take on-crit traits, use some rabid or rampager’s.

One last question – what about soldier’s and berserker’s for grenades / flamethrower?

- Dr Ebola

Damage stats and weapon kits

in Engineer

Posted by: NevirSayDie.6235

NevirSayDie.6235

So if I avoid on-crit traits, soldier’s and carrion, and if I take on-crit traits, use some rabid or rampager’s.

One last question – what about soldier’s and berserker’s for grenades / flamethrower?

Full power, zero condition is 100% viable for flamethrower or grenades, and some mathematicians argue that it’s more effective dps than a mix. I’d suggest choosing your gear based on whether you like pistols (condi or condi/power mix) or rifle (power, no condi). Again, I’d say that grenades work well with any mix, and flamethrower works well with either full power or power and a little condition damage. The only combination I would really avoid is full condition flamethrower.

Damage stats and weapon kits

in Engineer

Posted by: sas.6483

sas.6483

Full power, zero condition is 100% viable for flamethrower or grenades, and some mathematicians argue that it’s more effective dps than a mix. I’d suggest choosing your gear based on whether you like pistols (condi or condi/power mix) or rifle (power, no condi). Again, I’d say that grenades work well with any mix, and flamethrower works well with either full power or power and a little condition damage. The only combination I would really avoid is full condition flamethrower.

Awesome, ty. This makes my life a whole lot easier. Rifle, grenades or flamethrower, soldier’s / berserker’s build it is.

Thanks so much, I think the Engi forums probably saved me a lot of gold.

- Dr Ebola

Damage stats and weapon kits

in Engineer

Posted by: NevirSayDie.6235

NevirSayDie.6235

Full power, zero condition is 100% viable for flamethrower or grenades, and some mathematicians argue that it’s more effective dps than a mix. I’d suggest choosing your gear based on whether you like pistols (condi or condi/power mix) or rifle (power, no condi). Again, I’d say that grenades work well with any mix, and flamethrower works well with either full power or power and a little condition damage. The only combination I would really avoid is full condition flamethrower.

Awesome, ty. This makes my life a whole lot easier. Rifle, grenades or flamethrower, soldier’s / berserker’s build it is.

Thanks so much, I think the Engi forums probably saved me a lot of gold.

Yay! Let us know how it goes!