Decisive Renown
idk, for me not that bad trait – allows to have better chances 1vs2
+1500-1700 health and 5 might for fight continuation
idk, for me not that bad trait – allows to have better chances 1vs2
+1500-1700 health and 5 might for fight continuation
well you’re gonna lose more than 4 times said ammount of health just trying to rezz your ally to begin with , super speed only lasts 3 seconds and might lasts 5 seconds so at most all the trait will provide is super speed to run away after rezzing
and it has a 10s cooldown
function gyro has 30s cooldown and takes damage from enemy so good luck getting it to not die from enemies attacking downed player
so this trait is flat out useless most of the time even when youo try use it
First, I did it(ressing with giro under pressure) multiple times
Second, I talked about stomping 1vs2
It s just a minor trait that helps you in long fights
But it’s borderline e useless in PvE. Where 50% of the Gyro’s functionality is removed (the stomp) and you have to rely on your friends being bad. If this was optional. You simply wouldn’t take it.
But it’s borderline e useless in PvE. Where 50% of the Gyro’s functionality is removed (the stomp) and you have to rely on your friends being bad. If this was optional. You simply wouldn’t take it.
and this is my problem with the trait
its PvP exclusive pretyt much and not just that Specifically situational as well
A year later and its still worthless
at least they ruined Gyro Daze so Impact savant can now take its trait slot and be replaced with a new actually useful grandmaster minor trait
It’s such a stupid, situational minor trait. The ICD on it is just a slap in the face. Look, if I somehow manage to res/stomp 5 people in 5 seconds, I deserve my 25 stacks of might. Yeah?
Sooo useful in PvE. I’m always trying to get my group dead so I can use it. It’s great.
that it makes every other class in the game boring to play.”
Hawks