Do our elites need rework?
Our elite skills suck. Supply crate is the only useful one. And really, that is not all that spectacular.
But I don’t think we are alone. I hear many complaints about other profession’s elites being just as lacking.
I’d much rather take a utility skill than an elite. So would a lot of people I know. And that is just sad. It shouldn’t be that way.
actually I’d have to disagree rasputin. supply crate is awesome, the only bad thing about it is the long cooldown.
it’s like a second chance, even if you mess stuff up, you can always drop supply crate and turn things in your favor.
as for the other 2, they are almost useless. X can be fun but the randomness annoys me so much I can’t use it.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
The majority of elites are terrible. In ANET’s quest to make them balanced, but game changers, most of them are underwhelming going back from beta.
I agree with reworking elixir x and mortar.
Elixir X is bad if you get rampage, somewhat usable if you get tornado.
It would be a lot better if it just gave you stability or immunity to conditions for a little.
Mortar is bad because you replace your skills (or an allies’ if they use it) with 5 skills that are too slow and too short of a range to hit anything that isn’t a target dummy.
It would be better if it was changed to a kit and got the range/ speed of projectiles buffed. That way you could use it on the move, retain your utility skills, pressure people off of points or allies, and be able to deal with mesmers in another way. And instead of the rounds coming out of the engi’s head they can come from the sky(implying the mortar is outside of the combat zone) like a real mortar
(edited by Super Riceman.8702)
Supply Crate is our best elite, hell maybe even one of the best in the game, but the other two; well, those are subjective.
In most PvE situations Elixir X and Mortar are almost always useless, even counter-productive sometimes. The constant knockbacks from both flavors of Elixir X sometimes are nice to provide CC for your group against tough opponents, but more often than not, its spreading out trash mobs and making it harder for the group to progress. Mortar just suffers from the lack of immobility, this elite was definitely not designed with PvE in mind where everything dies so fast it relatively useless. Its these skills that make me wonder if there was ever an “elite-toolbelt” slot, because they could certainly use one.
The only time you would use both is in niche battles, most likely bosses, that require a special tactic of some sort. (e.g. warding off the assassins in CoF p2 and I can’t really think of a situation that makes Mortar useful)
(edited by PWNcakesAndROFLs.8263)
I think the only reason supply crate appears to be as good as it is is due to the rest of the elites sucking so bad. Next to them, anything will seem spectacular. I don’t hate supply drop, I just don’t think it is a ‘great’ elite.
I think Supply Crate is ok. Lots of heals dropped, a blast finisher, some turrets for distractions at least in PvE.
Elixir X is very bad, would be fine if Rampage and Tornado were good but they’re bad as well. So, either fix those 2 or make Elixir X give buffs, like 10 might, fury, and stability for 25 seconds
Mortar, not sure how to fix this. Right now it’s really buggy and shots won’t fire if you fire too fast. More damage is the only suggestion I can think of aside from fixing it’s glitchyness
I think Supply Crate is ok. Lots of heals dropped, a blast finisher, some turrets for distractions at least in PvE.
I agree, I think the only thing they need to do to improve it is make the cooldown shorter and make one of the pact helicopters fly by when it drops
actually I’d have to disagree rasputin. supply crate is awesome, the only bad thing about it is the long cooldown.
it’s like a second chance, even if you mess stuff up, you can always drop supply crate and turn things in your favor.as for the other 2, they are almost useless. X can be fun but the randomness annoys me so much I can’t use it.
Hold. The phone. An Elixir…lemme get this rightAN ELIXIR…has a random effect…and MASK doesn’t like it?!?!
Who are you and what have you done with Mask?
actually I’d have to disagree rasputin. supply crate is awesome, the only bad thing about it is the long cooldown.
it’s like a second chance, even if you mess stuff up, you can always drop supply crate and turn things in your favor.as for the other 2, they are almost useless. X can be fun but the randomness annoys me so much I can’t use it.
Hold. The phone. An Elixir…lemme get this rightAN ELIXIR…has a random effect…and MASK doesn’t like it?!?!
Who are you and what have you done with Mask?
heh, I dont mind the random boons. I do mind the random effects, especiallly since the outcome is so different when you get one thing i nstead of the other. Getting 13 secs of regeneration instead of 6 seconds of protection is not a big deal by comparison.
besides, we shouldn’t get an elite skill that is just copy paste from other classes, even if out versions can be better.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I honestly LOVE supply crate, and it is possibly my favorite elite in the game (besides warrior signet, but that’s more like an extra utility).
Here is why: The moment you use the skill, it turns the tide of battle instantly. Use ability, crate falls. Boom, 1 second stun with your opponents interrupted. Then, net shot and other turrets start firing, you get healed by packages and healing turret. You then turn and re-enter the fight, with your turrets there to help you.
I like to run with Elixir X sometimes, but yeah, I agree, the application of both effects are different in every way. With Jugg, you can single out a target and start beating on them. With tornado, you just move towards people slowly and try to just interrupt them.
Finally, as a lot of people have said, I will gladly bring my Mortar if I could literally pick up, and bring my Mortar, like a solo fiery great-sword.
I’d rather not our elites change because using Anet logic, Supply Crate will be nerfed to be more in line with our other elites.
Supply crate is awesome, the only bad thing about it is that throwing a box at someone counts as your elite.
Elixir X, some people may find it use able but I don’t think it could ever replace my supply crate.
As for mortar..ugh, for every thing it gets right, it does four other things wrong.
https://forum-en.gw2archive.eu/forum/professions/engineer/Mortar-Pros-vs-Cons/first
Remove the RNG from Elixir X and I’ll use it. Or actually, a general rework on the Rampaging Brute to make it worthwhile would be welcome. I don’t want any change on it though, the transformation into a monster is the typical essence of a mad inventor.
Elixir X needs to just give stability or since Anet loves RNG Stability, protection or Stealth The transformations all suck unless you under water and get tornado. Land tornado is good for trolling in WvW.
Mortar is a good concept just needs some usability tweaks.
I do make use out of Elixir X in WvW. It can be useful for knocking people off ledges or just disrupting a enemy party so that your allies rushing in can get the jump on them.
The Juggernaut form also has a pseudo-RTL that can be a nifty escape mechanism.
Elixir X can also be on a very low cooldown with traits, so you can whip it out more often.
Oddly enough, the tornado we get from Elixir X is superior to the ele’s tornado. We have higher base vitality and armor, and ours has an almost 90s CD compared to 180s. The only real disadvantage to ours is that we don’t reliably proc tornado.
Supply crate becomes much less effective against a larger group because the turrets will just get chewed up, whereas booting people off ledges can be quite helpful (i.e. at the garrison water gate). Supply crate is much better in 5-10 people scenarios though.
Underwater, I much prefer Elixir X though. The whirlpool can be extremely devastating, and the plague form can make you tough to kill. You can even take the plague form out on land if you want.
I don’t know what they’re going to do about mortar though. I’m guessing it’ll always just be that ugly spot that never goes away.
(edited by Yamsandjams.3267)
Engineer uses Elixir X :Engineer gets turned into a tornado :Enemy stacks a truckload confusion on the tornadeer: Tornadeer dies instantly or cancels skilsl with barely any hp left as tornado for some reason procs 3 confusion ticks per second:Engineer was finished.
Or
Engineer gets turned into a melee stomper pushes enemy all over the place but hardly damages him/her on the brightside skills are controlled so engi is actually benefited from the Toughness/Vit boost.
Engineer uses Mortar:Engineer shoots mortar Motar wasnt very effective as it has no crit low damage and joke for range:Enemy AoEs Mortar: Mortar dies 3 seconds later or instantly if zerg.
supply crate is 50% good 50% screw up:
if enemy dodges or is out of the casted range and AoEs bye bye turrets
enemy gets stunned and immobilied: gets killed if engineer can dish out big damage or runs away if stealth or invulnerability and gap openers and such or still manages to kill engi because engi dint had high enough damage or missed his main burst.
Engineer uses Elixir X :Engineer gets turned into a tornado :Enemy stacks a truckload confusion on the tornadeer: Tornadeer dies instantly or cancels skilsl with barely any hp left as tornado for some reason procs 3 confusion ticks per second:Engineer was finished.
I’m guessing they intend to patch this. The way tornado gets chewed up by confusion is just ridiculous.
Don’t get me wrong, I apply confusion to people who I see pop tornado as well, but I still think it’s just dumb the way that it works.
Engineer uses Elixir X :Engineer gets turned into a tornado :Enemy stacks a truckload confusion on the tornadeer: Tornadeer dies instantly or cancels skilsl with barely any hp left as tornado for some reason procs 3 confusion ticks per second:Engineer was finished.
I’m guessing they intend to patch this. The way tornado gets chewed up by confusion is just ridiculous.
Don’t get me wrong, I apply confusion to people who I see pop tornado as well, but I still think it’s just dumb the way that it works.
dont think they will as players take damage because tornado passively casts active skills it passively casts the AoE Blowout and the active skill you choose Discharge/Dust/Debris and may god have mercy on your soul if you have retaliation at that time you will take a confusion strike each time your opponent(s) proc retaliation by hitting you. (pst engies use confusion on an enemy with relatiation and then pop on your flamethrower :>)
actually I’d have to disagree rasputin. supply crate is awesome, the only bad thing about it is the long cooldown.
it’s like a second chance, even if you mess stuff up, you can always drop supply crate and turn things in your favor.as for the other 2, they are almost useless. X can be fun but the randomness annoys me so much I can’t use it.
Actually I have to disagree Maskaganda, pull that Supply Crate stunt on a boss and watch him pulverize your entire army of turrets within seconds. If we were talking about 60 sec cooldown on it, it would be worth it…currently now it’s near pointless as the other Elite skills we got.
actually I’d have to disagree rasputin. supply crate is awesome, the only bad thing about it is the long cooldown.
it’s like a second chance, even if you mess stuff up, you can always drop supply crate and turn things in your favor.as for the other 2, they are almost useless. X can be fun but the randomness annoys me so much I can’t use it.
Actually I have to disagree Maskaganda, pull that Supply Crate stunt on a boss and watch him pulverize your entire army of turrets within seconds. If we were talking about 60 sec cooldown on it, it would be worth it…currently now it’s near pointless as the other Elite skills we got.
I guess you are right about it being useless for bosses in PvE.
I have a feeling Maska was referring to PvP in which case I have to agree that Supply Crate is a pretty sweet “O Sheet” button.
Our elite should be the ability to slot another utility skill into its slot. Complete with the corresponding toolbelt skill.
Cuz we’re engineers, the king of versatility.
If that’s too OP then they can add a customised long cooldown to the skills slotted in the elite slot.
That would be awesome ddoi.9264
actually I’d have to disagree rasputin. supply crate is awesome, the only bad thing about it is the long cooldown.
it’s like a second chance, even if you mess stuff up, you can always drop supply crate and turn things in your favor.as for the other 2, they are almost useless. X can be fun but the randomness annoys me so much I can’t use it.
Actually I have to disagree Maskaganda, pull that Supply Crate stunt on a boss and watch him pulverize your entire army of turrets within seconds. If we were talking about 60 sec cooldown on it, it would be worth it…currently now it’s near pointless as the other Elite skills we got.
you are right, but I was referring to pvp situations like crispeh said. I should have made it clearer :p
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I am a new player, just dinged 46 engineer yesterday. So I won’t comment on the balanciness of the elites, but to me, they just seem underwhelming and boring. Long cooldowns and not the cornerstones to build a build around I imagined as I leveled up towards them. I am running crate ( I tried the frankenstein elixir, would be fun if it wasn’t for the tornado) and I imagine I will be doing so for the rest of my engineer career.
:sadface: