EG with Rabid?
Not for Dpsing, but weakness is quite powerful vs bosses now.
It’s more of a support tool, but sadly Super Elixir is a light field and not water :/
Not for Dpsing, but weakness is quite powerful vs bosses now.
It’s more of a support tool, but sadly Super Elixir is a light field and not water :/
Hmmm, okay then.
I’m not sure what other kit to combine it with though. Thinking about using P/P and TK, as of the moment, since TK deals decent dps.
EDIT: The main reason why I want to switch is that now that Rocket Boots and other skills are now viable, I don’t really want to play HGH elixirs anymore.
EG is a support tool, yes, but an extremely strong one. Its toolbelt is a stun breaker now. A light field isn’t as fun as a water field, but it’s still a large aoe healing field and we can still cleanse conditions through it, not to mention cleanse allies with Fumigate. Also, weakness is stronger now so EGs autoattack is even better. Plus it stacks bleeds better than pistol. Acid Bomb is a blast finisher but also stacks damage quite well (off power not cond dmg).
I bring it with me into every dungeon. It’s just too useful. But it’s never my dps weapon.
[TTBH] [HATE], Yak’s Bend(NA)
…Plus it stacks bleeds better than pistol.
Against a single target, absolutely.
If you are facing clumps of mobs and your pistols pierce, it is a bleed fest, simply because the small AoE, and the pistol will FAR outpace the bleeds of the EG.
For instance; you aim at the front mob (mob a), the pistol hits mob A and aoes the mob to the side (mob and behind for bleeds, then the pistol hits mob B properly and AoEs mob A. Stack with sigil of earth for even more.
I use the EG on almost every run, especially in fights like Grawl Shaman (end stage) and with the new Stun break, I could NOT be happier, because for that fight, I can equip damage from grenades (for the lava elementals), my elixir gun for the boss keep the weakness up and the heal fields down and an emergency escape/blast finisher for my Heal turret, as well as a shield from the toss elixir U tool belt skill. The quickness during the lava slug phase helps as well.
Now I can even run 3 kits and still have a stun breaker. We may not have highly imbalanced skills like portals, but we now have more excellent options.
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD
Point of interest: Pistol’s little aoe ’splosion does not spread bleeds. If traited for piercing, then each target hit by the actual bullet gets bleed, but not from the ’splosions.
[TTBH] [HATE], Yak’s Bend(NA)
Point of interest: Pistol’s little aoe ’splosion does not spread bleeds. If traited for piercing, then each target hit by the actual bullet gets bleed, but not from the ’splosions.
>.<
Well that is aggravating. It still does pierce and explode at the END of its path. Well, this makes sigil of earth that much more important to apply that one extra bleed.
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD
I have gone with a support conditions build in wvw using P/P, HT, EG, TK, and RB its great as I feel like I give my small group alot of heals, cc and a little extra contidions. ITs not for DPS but for VERY good survival. Message me if you want the build.
I’m considering Rifled Barrels as well… but I’m not too sure if 300 range would add much to it or not.
Point of interest: Pistol’s little aoe ’splosion does not spread bleeds. If traited for piercing, then each target hit by the actual bullet gets bleed, but not from the ’splosions.
>.<
Well that is aggravating. It still does pierce and explode at the END of its path. Well, this makes sigil of earth that much more important to apply that one extra bleed.
Sigil of earth and the sharpshooter trait gives you two crit procs for bleed.