ENGINEERS NERFED TO GROUND
Soooo… same time, same place next month?
Stop being entitled little children. Everyone knows warriors need a buff and Thieves are getting a nerf as well. You guys just love to over-sensationalize.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
well, everything to get rid of you pathetic whiners is a good move from ANET. Im waiting for a REAL nerf to be able to read these forums again …
Dear OP. Things aren’t as bad as you think they are. This is hardly at the level of the butchering of KR and their refusal to take away the GCD. That was an amputation to the engineer class; this is just a punch to the crotch.
So IP’s been nerfed. It’s weaker to condition removal now, we’ve lost around 30% of burn uptime, and its been all done in the name of ‘increasing build diversity’ which is the painful part. Come on ANet devs, if you really wanted to increase build diversity you’d just drop the ‘on-crit’ portion so anyone can use the trait reliably. No need to sugarcoat it.
Also, even if they nerfed Sigil of Battle, there’s still Sigil of Strength. Heh, if I’m forced to use Sigil of Strength that’s one less ICD I have to keep track of – even better! As for Elixir S, if you can’t swap kits or heal, you just have to play more conservatively and save a dodge for after it wears off. I can live with that if it means Eles have to do the same and lose their dodge/dodge/mist/hooray no more conditions/dodge/dodge combo.
On the bright side, if you don’t follow Jonathan Sharp’s advice to try and keep your 6k hp Healing Turret alive in a team fight (good luck if you do), you can get a free complete condition removal every 20 seconds in addition to the usual benefits of detonating your Healing Turret since OC’s cooldown will always synch up. Assuming of course they reduce the cooldown of Healing Turret’s OC to 20s and compensated for a nerf to the initial heal via the OC somewhat reasonably. They might realize its too OP and not do it. /shrug
All in all, nothing much to complain about unless you’re new to the engineer class and aren’t desensitized yet.
I’m just happy they aren’t reducing build diversity in the name of increasing it, like they did last patch. Or maybe I’m happy because I’ve been asked by my regular tPvP team to play mesmer, and like every other patch the devs say they’re ‘in a good place’. Hooray for class stability!
Edit: typos.
(edited by irakai.6891)
yea things are not so bad so far, people are just freaking out out of habbit, and this is coming from the guy who got accused of trying to form a crusade last patch.. let’s wait and see.
Besides, Engineers is considered a strong class now, and comunity has largely grown, i see engi’s everywhere I go now :P we’re loosing our title as underdogs. and most hated class by anet and such
PS: If they dont destroy HGH on this patch, kick it on the ribs and throw it under a bridge. that will asure than we are consider an OP class now by anet… and as you know, they nerf OP classes every 6-12 months.. if you don’t believe me ask cantrips ele or shatter mesmer. how about backstab thief 9 months took them to get a little “special threatment”
(edited by google.3709)
This. Welcome to the system engis….
(edited by Heiltdo.2891)