Elixer S

Elixer S

in Engineer

Posted by: bhansen.7251

bhansen.7251

Devs: Please make the trait “Fast-acting Elixers” work with the “Elixer S” soon :-) It says that theres a 48 sec cooldown, but it counts down from 60 on use. So many fights i could have won if the trait worked as intended for all elixers.

Elixer S

in Engineer

Posted by: coglin.1496

coglin.1496

that is just one of many situation in which traits do not work at all.

Poor craftsman blame their tools. Poor players blame their Engineer.

Elixer S

in Engineer

Posted by: bhansen.7251

bhansen.7251

Some of the bugs i can live with, but to save 12 secs on that skill would be incredible (for me atleast)

Elixer S

in Engineer

Posted by: coglin.1496

coglin.1496

Some of the bugs i can live with, but to save 12 secs on that skill would be incredible (for me atleast)

That was my point. This happens on other skills cool down reduction traits too.

Poor craftsman blame their tools. Poor players blame their Engineer.

Elixer S

in Engineer

Posted by: bhansen.7251

bhansen.7251

Gonna look forward to the next patch note with all the awesome bugfixes

Elixer S

in Engineer

Posted by: coglin.1496

coglin.1496

Good luck. We have had bugs that haven’t changed since BWE1 that are still the same today. Thats why there were so many angry threads about how we got 2 bug fixes to the 6-10 all the other professions received.

Poor craftsman blame their tools. Poor players blame their Engineer.

Elixer S

in Engineer

Posted by: Kithzyan.5034

Kithzyan.5034

I think the most annoying thing with some of our bugs is they often aren’t bugs with the trait period (some arE), but a lot are just a working trait not applying to all the abilities it should do and, unless i’m way off base in how ANet sets up their system, that should be a very quick database change or script edit that could be done and tested in 15minutes :/