Elixir Gun

Elixir Gun

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Posted by: Malvado.1460

Malvado.1460

Hello fellow Engineers out there, i have been playing engi as my main since ever, therefor I have tried most builds which altered my playstyle. A weekend ago while playing WvW as dualP/4 elixirs build, I though: I dont need so much condition removals and a bit more hp regen will suit me very well, on giving the elixir gun a bit of my time, I came up with this build:
http://gw2skills.net/editor/?fcAQJAqelIqiXnvyuF17IRIF43wgeo38yXRKqMlB;TsAgzCvowyglAL7NOskYNq48xECA

Note that Cloaking Divice can be changed with Protective Shield if you wish, I became fan of the cloak after surviving a lot due to it.
Cleaning Formula can also be changed to Deadly Mixture, matter of choice.. Mine is having no conditions at the max I can, the increased dmg is not that significant.
Also the rune set I show you are more for and spvp build, which is in need of testing.
If you run this build on a dungeon with those runes you ll be very supportive.
As for WvW i run with:
x3 Pwr/Pre/Crit x3 Rubys
x3 Pwr/Tough/Vita x3 Emeralds
Emerald or Sapphire accessorys
Ruby amulet
And 2 fractal rings Pwr/Prec/Crit
I would love some feed from the experienced Engis around on this build and your thoughts about Elixir Gun based builds

(edited by Malvado.1460)

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Posted by: paleeshi.1924

paleeshi.1924

I don’t really get it. You use some power and crit gear, yet you stick to pistol and elixir gun which would benefit more from condition damage if you intend to do any damage at all. Then I thought fine, you just mainly want to be supportive and be healing. But then I still don’t understand why you bother with crits with that weapon/kit sets. I’d rather then go for the “schaman” gear maybe with some carrion or rabid (or is it rampager?) that gives /pre/toughnes/condition.

Elixir Gun

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Posted by: Poxxia.1547

Poxxia.1547

I am sorry for ninja’ing this thread a bit, but does Fumigate still not remove conditions on yourself? If that is the case, I am more inclined to go for more elixirs (but defense hurt a bit when doing that) OR take something like Kit Refinement with Elixir Gun. I would most likely go for Elixir B rather than Elixir U in that build anyway.
I have to agree with paleeshi … I would most likely end up with something more like 0/30/0/20/20 and going conditions instead.

(edited by Poxxia.1547)

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Posted by: Malvado.1460

Malvado.1460

that is exactly what i wanted to talk about, condition damage or full power.. what if i wish to go full healing? discussion ..
Why do i use power:
ill do around 700 up to 1000×2 depending who Iam attacking with Pistol1
1000 up to 1300 with EG
stacking bleeds that will do 120 dmg… not sure about poisons
now if i would redo my gear and go Prec<Tough<Condicion i think my damg would be 300 up to 500×2 with pistols and around 900 with EG but my bleeds would do 240 (at least double). this would be perfect since bleeds would stack along with poison would dmg massively over time (theoretically) but i think you forgot how much condition remove there is around, and this would be a build that suit all pve and pvp

(edited by Malvado.1460)

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Posted by: Specterryu Quipter.8412

Specterryu Quipter.8412

Hello Mal,
Sorry it took me a bit to post on here, I was having trouble logging into the forums. Since you wanted me to take a look at your build, I made a few changes. Before I add why I made these changes, I am not sure if you just wanted to add survivability or to be a more group oriented, support engineer.
Here is my edited version:
http://gw2skills.net/editor/?fcAQJAqelIqqbX7SfF1LJxoCfOkC8bYQP0be5roCVG;TsAA0Cto2yslYL7WutkbNq4Yx0CA
Starting with the skills:
You mentioned in your post, that you wanted more regen, so I left the Healing Turret and (of course) the Elixir Gun. I changed your choice from Elixir U to Utility Goggles. I did this so you can take advantage of your Weapon Sigils. (Changed some of them, more details at equipment)
Continuing with the traits:
I only changed one part from your traits, I took 10 off Alchemy and put 10 onto Tools. I spec’d into Kit refinement. What was my reasoning for this? You need some kind of condition removal (2 preferred) and since you’re using the Elixir Gun you may as well take advantage of its kit refinement ability. With this setup, every 10 seconds you equip the Elixir Gun, you drop a Super Elixir. That equals heals on top of having 1 condition removed. Lets not forget that the Elixir Gun has the actual ability, Super Elixir, so you can drop that any time as well. And you get to have all your toolbelt abilities recharge 10% faster (More Regen).My personal opinion, Cleaning Formula is only worth it if you’re running a full elixir build.
Continuing with the equipment:
I changed your Sigils on your Shield and Harpoon Gun, to the Sigil of Fire. I looked for a Sigil that could increase dps and benefit from Utility Goggles. This was my solution. This is more of a personal preference though, you would probably be fine with what you had before. However, I changed your Runes and Accessories as well. Simply because Healing Power is’t worth much in GW2. I left you with some Healing Power, but with what you had before, you would suffer from diminishing returns.

If you did not really want me to critique on the build in general but the Elixir Gun itself. I would say it is beginning to be my favorite tool kit. You can stack a lot of conditions and increase your dps by simply adding and using the Elixir Gun.

Character is higher than intellect. A great soul will be strong to live, as well as think.
-Ralph Waldo Emerson

(edited by Specterryu Quipter.8412)

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Posted by: Malvado.1460

Malvado.1460

Hello Specterryu Quipter.8412, thank you for the reply, yes I wanted a constructive criticism that’s what you did, so awesome post.
Ill definitely try the Kit Refinement, although i didn’t like the rune set so much but that’s just opinions I guess.
And one last thing, you said :
“Simply because Healing Power is’t worth much in GW2. I left you with some Healing Power, but with what you had before, you would suffer from diminishing returns.”
I didn’t quite get this part did you mean there is a healing cap? If so then having so much little healing power would not be worth it…