Elixir Gun

Elixir Gun

in Engineer

Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

Q:

Are the Elixir Gun set skills and Healing Mist affected by Elixir related traits in Alchemy and Explosives?

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Elixir Gun

in Engineer

Posted by: coglin.1867

coglin.1867

A:

Yeah the tool tip is wrong, despite all the time they took to work on such things.

I have taken a lot of my time to update this information in the wiki as of late. I just recently had a chance to take all of the EG skills off of the elixirs late page.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

Elixir Gun

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

No
/15 char length

Elixir Gun

in Engineer

Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

I see, thank you.

So, is the tooltip wrong for stating that the skills 4 and 5 on the Elixir Gun and Healing Mist belong to the “Elixir” category?

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140