Elixir Gun flight cancel
I’ve only noticed it by accident a few weeks ago.
It’s pretty amazing, I wasn’t too happy about using Elixir Gun #4 as a blast finisher because it pushes me away from the fire field and I wouldn’t be able to gain Might from my allies’ blast finishers; with this trick the ability is just amazing.
You can also cancel the rocket boots animation by using the same trick in any kit
Why oh why are so many Engineer skills filled with pointless/dangerous movement…
Cancelling the animation is actually a really good escape or repositioning tactic. Given even just a little bit of elevation, you can get a lot of distance out of an Acid Bomb leap. I like to use it when leaping off of cliffs or hills because by cancelling the animation, I can get a huge arc that takes me a great distance farther than what the normal leap provides.
Cancelling the animation is actually a really good escape or repositioning tactic. Given even just a little bit of elevation, you can get a lot of distance out of an Acid Bomb leap. I like to use it when leaping off of cliffs or hills because by cancelling the animation, I can get a huge arc that takes me a great distance farther than what the normal leap provides.
this is extremely interesting thank you for the tip
(2.5k+ engi hours and i dont even use weapon swap button)
head here to discuss wvw without fear of infractions