Elixir Infused Bombs Disappeared
i ran that build to i’m trying to make a new bunker here is the build I’ve been working on it’s not very good yet if you could help maybe we can make it a good build
http://intothemists.com/calc/?build=-ZRw;2V2Gw0f6NQFx0;9;4klm;0157157237;4PV;4TsW6TsW6V0q
https://forum-en.gw2archive.eu/forum/professions/engineer/need-build-help/first#post5221009
Yeah they really should put it back in I loved using it, particularly in dungeons. Just knock out the stimulant supplier trait and stick it as a GM alchemy trait where it should have been in the first place!
I played around with into the mists with it (I play conditions myself, but find support engineers to be very interesting), and here is what I got http://intothemists.com/calc/?build=-Z;4sP-9-f6cQFx0;9;4ikl;0158048258;4ZV;4QudbTudbO-klkM;4VPVUWZXdYj3p4HaV8F0Jp
I’d like to think that it would have some nice synergies and would output a lot of healing. Thoughts?
Mains — Mathias of the Wood [Ranger]; Collaborator Bluatt [Engineer]
Alts — Necromancer, Warrior, Elementalist