Elixir S

Elixir S

in Engineer

Posted by: Esplen.3940

Esplen.3940

Q:

Not sure, because my main is definitely not an Engineer and I haven’t spent much time playing them, but I recently made an Engineer and… well…

Is it intentional to allow players to equip a kit while shrunk and then promptly use it, while maintaining a shrunken status?

Elixir S

in Engineer

Posted by: JohnDied.3476

JohnDied.3476

Kit swapping, Like many things pertaining to the engineer class, is something that slipped through the cracks due to lack of attention/time/testing. We weren’t exactly a finished class at launch (we might not be one still). Last patch was when we got our weapon stats and sigils to work for our main sources of damage.

While you’re at it, you should give med-kit a spin

EDIT: We are finished, albeit very buggy

(edited by JohnDied.3476)

Elixir S

in Engineer

Posted by: Penguin.5197

Penguin.5197

I’ve noticed (at least in spvp) that when I’m fighting and use elixir s, my kits seem to go on a quick one second cd first. Considering you then only get to use it for like two seconds it’s probably not a big of a deal, its like one attack or two at best

Elixir S

in Engineer

Posted by: NevirSayDie.6235

NevirSayDie.6235

I also don’t know if it’s intentional. It’s quite effective for 100naders. I use the auto-elixir S trait and usually get off 1-2 bandages before coming back out.

Elixir S

in Engineer

Posted by: CriSPeH.8512

CriSPeH.8512

Id say since other professions also have invincibility options that allow them to still attack while using it that having to re-equip a kit to get a single skill off is perfectly fair and imo Elixir S shouldn’t hide your kit skills in the first place.

We barely have any damage dealing kit skills that are instant so even being able to attack during the whole 3 seconds of tinyness will more than likely only net you 2 “free” attacks at the most.

Elixir S

in Engineer

Posted by: Naioby.3705

Naioby.3705

I’ve noticed (at least in spvp) that when I’m fighting and use elixir s, my kits seem to go on a quick one second cd first. Considering you then only get to use it for like two seconds it’s probably not a big of a deal, its like one attack or two at best

Sorry to disagree… being myself a sPvP and dungeon ultra FAST-runner (10 min CoF and SE for example) Elixir S lasts for almost four seconds if you trait it with Potent Elixirs… kinda like 3.9 secs, and … and I will now give you a tip… if you take-off ur kit then Elixir S and then immediatelly equip ur kit (eg: Flamethrower) u get full 10 ticks of flame jet and if you drink Elixir U, u get complete 2 rounds “and a half” of flame jet, thats 26 hits, invulnerable, not getting any of the draw-back from Elixir U + quickness, and if you use ur kit refinement u also get AOE burn (Flame Burst: Burning: 5s for1640 damage… increased with cond dmg) u can easily clean those mobs on CoF while standing on the ritual circle. It’s all about how fast ur reactions are and if you can manage to get used to it and start to do this automatically. I run a 25 might stack (875 power 875 cond) perma with no effor on dungeons, as solo I have perma 20 – 22 stacks. I might be sometimes the one tanking a big spider (AC) or big skelk (AC) or a big Charr (CoF) while dealing a huge dmg, getting super heal, removing conditions, and providing constant 15 stack AOE might to those around me. I go crazy if a mesmer casts quickness

I remember… I did 3 pieces of dungeon armor in 1 day… and it took me less than 2 hours ^____^

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(edited by Naioby.3705)