Elixir Support Concept (Work in Progress)

Elixir Support Concept (Work in Progress)

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Posted by: BurrTheKing.8571

BurrTheKing.8571

My recent focus on most of my builds is a blending of offensive power and support. Unless you have the mobility of Thief or Mesmer you can’t really justify yourself with just damage alone since those classes have that already.

Elixir Support

First off, I didn’t create this concept, but I’ve been trying to refine it. I’m not 100% sure on the Crusader Ammy but it does allow you to have decent damage along with some healing from your Bunker Down Med Packs. Your Fury uptime is good and the sigil of Intel helps as well.

The last Elixir is your choice. C and R are good support and S is good for sustain. I could even see Elixir gun being good but it compounds on my biggest problem.

You would think Elixirs would be a simple build but actually it can be surprisingly complex. If you instantly use Elixir B and throw down your Toss Elixirs you don’t have to worry about micromanaging and can just camp FT and just occasionally swap for a rifle combo. However, against condi heavy specs you don’t want to do that but stopping to throw down elixirs for condi removal ruins your DPS.

It’s an interesting concept, but I don’t think it stacks up against D/D Eles, I know it loses to it 1v1. It also has issues against really high consistent damage dealers like Warriors. If you have any improvements, let me know. I fear that Cele might be better…but I really don’t wanna use it.

EDIT: Here’s a new test version using EG and Clerics

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

(edited by BurrTheKing.8571)

Elixir Support Concept (Work in Progress)

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Posted by: Tor.1365

Tor.1365

Not a bad concept. I think the Crusader might not be the best though, since the ferocity is only going to be utilised on the 3 ‘free’ int. sigil crits, and the occasional crit while fury is up.

You could consider something like the Cleric amulet, keeping power/toughness almost the same while gaining more healing power. And since you already have stability from FT, you can swap out Elixir B. Elixir Gun would offer you a bit more healing and might stacking, or Elixir S for more survival when being focused?

You’d then have something very bunkery like the soldier engi builds, but using heals instead of a big health pool.

Elixir Support Concept (Work in Progress)

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Posted by: Sorel.4870

Sorel.4870

I like the concept! I can’t play right now, but on the top of my head: have you tried Elixir Gun instead of Elixir C? Because you’re missing a stun-breaker here, and EG with HGH is amazing (and has a good synergy with your healing power). If conditions are a problem, take Hoelbrak runes. Also, don’t you think that “No Scope” would be better than “Skilled Marksman”? You could have a Fury uptime close to 100%, for a total of 30-40% crit chance a close range.
I look forward to your feedback on how this build plays. I’ve also been trying to make that rune work.

Elixir Support Concept (Work in Progress)

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Posted by: BurrTheKing.8571

BurrTheKing.8571

I like the concept! I can’t play right now, but on the top of my head: have you tried Elixir Gun instead of Elixir C? Because you’re missing a stun-breaker here, and EG with HGH is amazing (and has a good synergy with your healing power). If conditions are a problem, take Hoelbrak runes. Also, don’t you think that “No Scope” would be better than “Skilled Marksman”? You could have a Fury uptime close to 100%, for a total of 30-40% crit chance a close range.
I look forward to your feedback on how this build plays. I’ve also been trying to make that rune work.

EG does seem like a viable substitute. However from what I understand there’s some bugs that keep certain traits from synergizing correctly.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Elixir Support Concept (Work in Progress)

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Posted by: Are.1326

Are.1326

EG does seem like a viable substitute. However from what I understand there’s some bugs that keep certain traits from synergizing correctly.

It works like it should, it’s just a few people who missreads Alchemical Tinctures and thinks it is suppose to work on Elixir Gun. It states “Throwing or consuming elixirs removes conditions from those affected.”, Elixir Gun does not throw of consume elixirs, it shoots and spray.

Elixir Support Concept (Work in Progress)

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Posted by: BurrTheKing.8571

BurrTheKing.8571

So, after messing around with a bunch of versions this one here has a lot of promise. While still susceptible to heavy burst, it brings a decent amount of damage and a TON of team support. You’re dropping healing fields all over, and health packs, and you’re tossing down Elixirs, it’s crazy. You could even ditch Elixir B for anything else like C or R for more team support.

I feel like you could also have fun with Rune of the Grove for additional sustain but also CC.

Oh, you’re also a good stomper for obvious reasons as well…if you get good at thing build I feel like you could be really strong.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

(edited by BurrTheKing.8571)

Elixir Support Concept (Work in Progress)

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Posted by: Mnemesis.8257

Mnemesis.8257

So, after messing around with a bunch of versions this one here has a lot of promise.

Was wondering when people would catch up to this. Have been running it since the major update and absolutely love it. I prefer to go 3/3/1 in Firearms instead for the free crit chance from fury to further improve DPS. This lets you swap Elixir B for S instead and give you a chance to re position, stealth res/burst etc. As useful as HGH is, I don’t see the use in going overboard with Elixirs, as E-Gun provides 3 for might stacking because Healing turret (on pickup) is still the best choice for condie removal thanks to Inventions. With Battle and Strength sigs paired with Runes of Strength, you should have 15+ stacks at all times; setting up extreme burst potential when dropping Moa.

Elixir Support Concept (Work in Progress)

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Posted by: Soon.5240

Soon.5240

Very similar to what I’m running except I use Pistol/Pistol and use Tool Kit in lieu of Flame Thrower in certain situations.

Elixir Support Concept (Work in Progress)

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Posted by: BurrTheKing.8571

BurrTheKing.8571

So, I’ve made some adjustments. I moved away from the pure support with a little damage idea back to hybrid using Cele. I don’t LIKE using Cele but it’s clear it’s the best ammy for the job. I actually think I just naturally ended up running what a lot of Engis are using.

Revised FT HGH Build

This build seems like one of the best stompers in the game. You have near perma-Stability on FT, more Stability on Toss Elixir B, Invuln on Elixir S, and Stealth on Toss Elixir S.

I actually find myself camping FT and just using 1 and 2 until Toss Elixir B is off CD before swapping for a quick Rifle combo. FT1 is great for just constantly procing Bunker Down which means you’re getting regen from that and Backpack Regen. if you save your FT Toolbelt skill for when you have high Might you can deal a ton of damage as well.

Even though it’s Cele I find this build way more fun that same old boring Nades.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

Elixir Support Concept (Work in Progress)

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Posted by: paladinecho.3024

paladinecho.3024

I like that Elixir U and Elixir B combo. One, you can moa someone in the face when they go into things like tornado and lich form. Two it brings the pain swiftly if you have a rifle equipped with the proper amount of Ferocity and crit chance.

I rock 2.6k armor in a zerg as crit damage engi. Without stacks I notice numbers such as 4k show up when I drop bombs in an area. If I go stealth, I can down 5 enemies super fast with only 6 bombs if they all critical hit. I have done that before and it was comical and sucked for the guys on the other end.