Elixir X > Rampage
Statistically we have it 50% of the time. But RNG is not “every other time”. Warriors can count on their ability, we can get completly ruind by the RNG.
Also warriors have more passive stats/effects that helps their rampaging (I belive), they are more fit to use the effect so it is better in their hands. They also bunker better while they wait for their cooldown to run out.
Yes we get Toss Elixir X, but that is a part of our class mechanic (toolbelt skills) and can not be used while in rampage, it should not be considered in the comparison any more than burst, weapon swap or healing signet.
Yeah, I know all that, I was playing the Devil’s advocate. I just thought it was funny that despite getting Tornado half the time, our Rampage uptime was superior! But I agree: nothing like getting a rampage when you want one!
But should you have a game with six Rampages in a row… kitten !
I’ve had some games like that, but Rune of the vampire or Elixir S kicks in and takes me out of it…
We may have a miniscule advantage in uptime, however warriors still have a +30% damage multiplier.
So it’s really Rampage >> Elixir X.
Bill Kilgore – [BIER] –