Elixir X Tornado..?
It works by pulsing every 3 seconds (or something about that) which does an AOE launch to anything inside the tornado. It also shoot bolts of lightning out. The lightning bolts will pulse every second or so. Additional to this, you can select a specific effect of the tornado. Selecting the other two options will apply blind or (forgot the other option). The third, is the knockback debris. If you have this equipped, it pulses about every 3 seconds, and launches a big shiny thing out of the tornado at an enemy from ranged. If this hits, it will apply an additional knockback to the regular one.
I have found, that in every situation, I have preferred juggernaut as it is much mroe controllable, with access to devastating skills as well as having swiftness, which the tornado does not offer. In my opinion, this elixir will become very viable if the tornado is selectable for sitatuons where you need AOE knockback, or juggernaut from small brawls. Otherwise, 90% of the time I want juggernaut.
It works by pulsing every 3 seconds (or something about that) which does an AOE launch to anything inside the tornado. It also shoot bolts of lightning out. The lightning bolts will pulse every second or so. Additional to this, you can select a specific effect of the tornado. Selecting the other two options will apply blind or (forgot the other option). The third, is the knockback debris. If you have this equipped, it pulses about every 3 seconds, and launches a big shiny thing out of the tornado at an enemy from ranged. If this hits, it will apply an additional knockback to the regular one.
I have found, that in every situation, I have preferred juggernaut as it is much mroe controllable, with access to devastating skills as well as having swiftness, which the tornado does not offer. In my opinion, this elixir will become very viable if the tornado is selectable for sitatuons where you need AOE knockback, or juggernaut from small brawls. Otherwise, 90% of the time I want juggernaut.
I agree, usually rampager is preferred, especially when I’m trying to stomp. Tornado is a godsend on skyhammer though.
So if I understand correct, the knockback only happens if they’re in the tornado but the skill 3 makes it ranged in addition?
It works by pulsing every 3 seconds (or something about that) which does an AOE launch to anything inside the tornado. It also shoot bolts of lightning out. The lightning bolts will pulse every second or so. Additional to this, you can select a specific effect of the tornado. Selecting the other two options will apply blind or (forgot the other option). The third, is the knockback debris. If you have this equipped, it pulses about every 3 seconds, and launches a big shiny thing out of the tornado at an enemy from ranged. If this hits, it will apply an additional knockback to the regular one.
I have found, that in every situation, I have preferred juggernaut as it is much mroe controllable, with access to devastating skills as well as having swiftness, which the tornado does not offer. In my opinion, this elixir will become very viable if the tornado is selectable for sitatuons where you need AOE knockback, or juggernaut from small brawls. Otherwise, 90% of the time I want juggernaut.I agree, usually rampager is preferred, especially when I’m trying to stomp. Tornado is a godsend on skyhammer though.
So if I understand correct, the knockback only happens if they’re in the tornado but the skill 3 makes it ranged in addition?
Essentially. You should see a big rock thing covered in static get thrown out of the tornado at your opponent which will knockback/down target.