Elixir X bug?
kitten , didn’t even notice this. Will have to find some time to test this. That really sucks if true, as if people really need yet another reason to only run healing “turret”.
Did you notice it in any particular situations? For instance, underwater elixirs have a history of being buggy, but they’ve usually been fairly consistent otherwise.
That really sucks if true, as if people really need yet another reason to only run healing “turret”.
Elixir X is the elite one, not the heal. The healing elixir is Elixir H.
I just noticed tossing Elixir X won’t remove a condition, but drinking it will (even if it isn’t said so in the tool tip).
Well I’m a moron, apparently.
Likely a bug because it’s a “new” skill. Similar things happened for “we heal as one” and the like, they weren’t procing shout-specific stuff.
Although I don’t know how important that really is, we’re talking about a single condition clear on a 90-some – 120 second cooldown. Don’t get me wrong, it would still be nice, I just don’t think it’s going to have any sort of profound effect on game play one way or another.
Ah, didn’t notice it working on consume. That’s good to know.
It’s listed in the Official Unofficial Bug list.
It’s listed in the Official Unofficial Bug list.
Did you also put it in the Unofficial Official Bug list?
It’s listed in the Official Unofficial Bug list.
Did you also put it in the Unofficial Official Bug list?
I knew I forgot something.